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-rw-r--r--RSSDP/ISocketFactory.cs33
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diff --git a/RSSDP/ISocketFactory.cs b/RSSDP/ISocketFactory.cs
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-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace Rssdp.Infrastructure
-{
- /// <summary>
- /// Implemented by components that can create a platform specific UDP socket implementation, and wrap it in the cross platform <see cref="IUdpSocket"/> interface.
- /// </summary>
- public interface ISocketFactory
- {
-
- /// <summary>
- /// Createa a new unicast socket using the specified local port number.
- /// </summary>
- /// <param name="localPort">The local port to bind to.</param>
- /// <returns>A <see cref="IUdpSocket"/> implementation.</returns>
- IUdpSocket CreateUdpSocket(int localPort);
-
- /// <summary>
- /// Createa a new multicast socket using the specified multicast IP address, multicast time to live and local port.
- /// </summary>
- /// <param name="ipAddress">The multicast IP address to bind to.</param>
- /// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param>
- /// <param name="localPort">The local port to bind to.</param>
- /// <returns>A <see cref="IUdpSocket"/> implementation.</returns>
- [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "ip", Justification="IP is a well known and understood abbreviation and the full name is excessive.")]
- IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort);
-
- }
-}