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diff --git a/Mono.Nat/Upnp/Mappers/UpnpMapper.cs b/Mono.Nat/Upnp/Mappers/UpnpMapper.cs
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+//
+// Authors:
+// Nicholas Terry <nick.i.terry@gmail.com>
+//
+// Copyright (C) 2014 Nicholas Terry
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Linq;
+using System.Net;
+using System.Net.Sockets;
+using System.Text;
+using System.Threading;
+
+namespace Mono.Nat.Upnp.Mappers
+{
+ internal class UpnpMapper : Upnp, IMapper
+ {
+
+ public event EventHandler<DeviceEventArgs> DeviceFound;
+
+ public UdpClient Client { get; set; }
+
+ public UpnpMapper()
+ {
+ //Bind to local port 1900 for ssdp responses
+ Client = new UdpClient(1900);
+ }
+
+ public void Map(IPAddress gatewayAddress)
+ {
+ //Get the httpu request payload
+ byte[] data = DiscoverDeviceMessage.EncodeUnicast(gatewayAddress);
+
+ Client.Send(data, data.Length, new IPEndPoint(gatewayAddress, 1900));
+
+ new Thread(Receive).Start();
+ }
+
+ public void Receive()
+ {
+ while (true)
+ {
+ IPEndPoint received = new IPEndPoint(IPAddress.Parse("192.168.0.1"), 5351);
+ if (Client.Available > 0)
+ {
+ IPAddress localAddress = ((IPEndPoint)Client.Client.LocalEndPoint).Address;
+ byte[] data = Client.Receive(ref received);
+ Handle(localAddress, data, received);
+ }
+ }
+ }
+
+ public void Handle(IPAddress localAddres, byte[] response)
+ {
+ Handle(localAddres, response, null);
+ }
+
+ public void Handle(IPAddress localAddress, byte[] response, IPEndPoint endpoint)
+ {
+ // No matter what, this method should never throw an exception. If something goes wrong
+ // we should still be in a position to handle the next reply correctly.
+ try
+ {
+ UpnpNatDevice d = base.Handle(localAddress, response, endpoint);
+ d.GetServicesList(DeviceSetupComplete);
+ }
+ catch (Exception ex)
+ {
+ Trace.WriteLine("Unhandled exception when trying to decode a device's response Send me the following data: ");
+ Trace.WriteLine("ErrorMessage:");
+ Trace.WriteLine(ex.Message);
+ Trace.WriteLine("Data string:");
+ Trace.WriteLine(Encoding.UTF8.GetString(response));
+ }
+ }
+
+ private void DeviceSetupComplete(INatDevice device)
+ {
+ OnDeviceFound(new DeviceEventArgs(device));
+ }
+
+ private void OnDeviceFound(DeviceEventArgs args)
+ {
+ if (DeviceFound != null)
+ DeviceFound(this, args);
+ }
+ }
+}