diff options
Diffstat (limited to 'MediaBrowser.Server.Implementations/Library/Validators/GameGenresValidator.cs')
| -rw-r--r-- | MediaBrowser.Server.Implementations/Library/Validators/GameGenresValidator.cs | 17 |
1 files changed, 4 insertions, 13 deletions
diff --git a/MediaBrowser.Server.Implementations/Library/Validators/GameGenresValidator.cs b/MediaBrowser.Server.Implementations/Library/Validators/GameGenresValidator.cs index 6b658e175..757936aa7 100644 --- a/MediaBrowser.Server.Implementations/Library/Validators/GameGenresValidator.cs +++ b/MediaBrowser.Server.Implementations/Library/Validators/GameGenresValidator.cs @@ -16,19 +16,13 @@ namespace MediaBrowser.Server.Implementations.Library.Validators private readonly ILibraryManager _libraryManager; /// <summary> - /// The _user manager - /// </summary> - private readonly IUserManager _userManager; - - /// <summary> /// The _logger /// </summary> private readonly ILogger _logger; - public GameGenresValidator(ILibraryManager libraryManager, IUserManager userManager, ILogger logger) + public GameGenresValidator(ILibraryManager libraryManager, ILogger logger) { _libraryManager = libraryManager; - _userManager = userManager; _logger = logger; } @@ -40,19 +34,16 @@ namespace MediaBrowser.Server.Implementations.Library.Validators /// <returns>Task.</returns> public async Task Run(IProgress<double> progress, CancellationToken cancellationToken) { - var items = _libraryManager.RootFolder.RecursiveChildren.Where(i => (i is Game)) + var items = _libraryManager.RootFolder.GetRecursiveChildren(i => (i is Game)) .SelectMany(i => i.Genres) .Distinct(StringComparer.OrdinalIgnoreCase) .ToList(); - progress.Report(2); var numComplete = 0; var count = items.Count; foreach (var name in items) { - cancellationToken.ThrowIfCancellationRequested(); - try { var itemByName = _libraryManager.GetGameGenre(name); @@ -72,9 +63,9 @@ namespace MediaBrowser.Server.Implementations.Library.Validators numComplete++; double percent = numComplete; percent /= count; - percent *= 90; + percent *= 100; - progress.Report(percent + 10); + progress.Report(percent); } progress.Report(100); |
