diff options
Diffstat (limited to 'MediaBrowser.Providers/Savers/GameSystemXmlSaver.cs')
| -rw-r--r-- | MediaBrowser.Providers/Savers/GameSystemXmlSaver.cs | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/MediaBrowser.Providers/Savers/GameSystemXmlSaver.cs b/MediaBrowser.Providers/Savers/GameSystemXmlSaver.cs new file mode 100644 index 000000000..b2837fd58 --- /dev/null +++ b/MediaBrowser.Providers/Savers/GameSystemXmlSaver.cs @@ -0,0 +1,75 @@ +using MediaBrowser.Controller.Configuration; +using MediaBrowser.Controller.Entities; +using MediaBrowser.Controller.Library; +using MediaBrowser.Providers.Games; +using System; +using System.Collections.Generic; +using System.IO; +using System.Text; +using System.Threading; + +namespace MediaBrowser.Providers.Savers +{ + public class GameSystemXmlSaver : IMetadataSaver + { + private readonly IServerConfigurationManager _config; + + public GameSystemXmlSaver(IServerConfigurationManager config) + { + _config = config; + } + + /// <summary> + /// Determines whether [is enabled for] [the specified item]. + /// </summary> + /// <param name="item">The item.</param> + /// <param name="updateType">Type of the update.</param> + /// <returns><c>true</c> if [is enabled for] [the specified item]; otherwise, <c>false</c>.</returns> + public bool IsEnabledFor(BaseItem item, ItemUpdateType updateType) + { + var wasMetadataEdited = (updateType & ItemUpdateType.MetadataEdit) == ItemUpdateType.MetadataEdit; + var wasMetadataDownloaded = (updateType & ItemUpdateType.MetadataDownload) == ItemUpdateType.MetadataDownload; + + // If new metadata has been downloaded and save local is on, OR metadata was manually edited, proceed + if ((_config.Configuration.SaveLocalMeta && (wasMetadataEdited || wasMetadataDownloaded)) || wasMetadataEdited) + { + return item is GameSystem; + } + + return false; + } + + /// <summary> + /// Saves the specified item. + /// </summary> + /// <param name="item">The item.</param> + /// <param name="cancellationToken">The cancellation token.</param> + /// <returns>Task.</returns> + public void Save(BaseItem item, CancellationToken cancellationToken) + { + var builder = new StringBuilder(); + + builder.Append("<Item>"); + + XmlSaverHelpers.AddCommonNodes(item, builder); + + builder.Append("</Item>"); + + var xmlFilePath = GetSavePath(item); + + XmlSaverHelpers.Save(builder, xmlFilePath, new List<string> { }); + + GameSystemProviderFromXml.Current.SetLastRefreshed(item, DateTime.UtcNow); + } + + /// <summary> + /// Gets the save path. + /// </summary> + /// <param name="item">The item.</param> + /// <returns>System.String.</returns> + public string GetSavePath(BaseItem item) + { + return Path.Combine(item.Path, "gamesystem.xml"); + } + } +} |
