diff options
Diffstat (limited to 'MediaBrowser.Api/TranscodingJob.cs')
| -rw-r--r-- | MediaBrowser.Api/TranscodingJob.cs | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/MediaBrowser.Api/TranscodingJob.cs b/MediaBrowser.Api/TranscodingJob.cs new file mode 100644 index 000000000..6d944d19e --- /dev/null +++ b/MediaBrowser.Api/TranscodingJob.cs @@ -0,0 +1,160 @@ +using System; +using System.Diagnostics; +using System.Threading; +using MediaBrowser.Api.Playback; +using MediaBrowser.Controller.MediaEncoding; +using MediaBrowser.Model.Dto; +using Microsoft.Extensions.Logging; + +namespace MediaBrowser.Api +{ + /// <summary> + /// Class TranscodingJob. + /// </summary> + public class TranscodingJob + { + /// <summary> + /// Gets or sets the play session identifier. + /// </summary> + /// <value>The play session identifier.</value> + public string PlaySessionId { get; set; } + + /// <summary> + /// Gets or sets the live stream identifier. + /// </summary> + /// <value>The live stream identifier.</value> + public string LiveStreamId { get; set; } + + public bool IsLiveOutput { get; set; } + + /// <summary> + /// Gets or sets the path. + /// </summary> + /// <value>The path.</value> + public MediaSourceInfo MediaSource { get; set; } + public string Path { get; set; } + /// <summary> + /// Gets or sets the type. + /// </summary> + /// <value>The type.</value> + public TranscodingJobType Type { get; set; } + /// <summary> + /// Gets or sets the process. + /// </summary> + /// <value>The process.</value> + public Process Process { get; set; } + public ILogger Logger { get; private set; } + /// <summary> + /// Gets or sets the active request count. + /// </summary> + /// <value>The active request count.</value> + public int ActiveRequestCount { get; set; } + /// <summary> + /// Gets or sets the kill timer. + /// </summary> + /// <value>The kill timer.</value> + private Timer KillTimer { get; set; } + + public string DeviceId { get; set; } + + public CancellationTokenSource CancellationTokenSource { get; set; } + + public object ProcessLock = new object(); + + public bool HasExited { get; set; } + public bool IsUserPaused { get; set; } + + public string Id { get; set; } + + public float? Framerate { get; set; } + public double? CompletionPercentage { get; set; } + + public long? BytesDownloaded { get; set; } + public long? BytesTranscoded { get; set; } + public int? BitRate { get; set; } + + public long? TranscodingPositionTicks { get; set; } + public long? DownloadPositionTicks { get; set; } + + public TranscodingThrottler TranscodingThrottler { get; set; } + + private readonly object _timerLock = new object(); + + public DateTime LastPingDate { get; set; } + public int PingTimeout { get; set; } + + public TranscodingJob(ILogger logger) + { + Logger = logger; + } + + public void StopKillTimer() + { + lock (_timerLock) + { + if (KillTimer != null) + { + KillTimer.Change(Timeout.Infinite, Timeout.Infinite); + } + } + } + + public void DisposeKillTimer() + { + lock (_timerLock) + { + if (KillTimer != null) + { + KillTimer.Dispose(); + KillTimer = null; + } + } + } + + public void StartKillTimer(Action<object> callback) + { + StartKillTimer(callback, PingTimeout); + } + + public void StartKillTimer(Action<object> callback, int intervalMs) + { + if (HasExited) + { + return; + } + + lock (_timerLock) + { + if (KillTimer == null) + { + Logger.LogDebug("Starting kill timer at {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId); + KillTimer = new Timer(new TimerCallback(callback), this, intervalMs, Timeout.Infinite); + } + else + { + Logger.LogDebug("Changing kill timer to {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId); + KillTimer.Change(intervalMs, Timeout.Infinite); + } + } + } + + public void ChangeKillTimerIfStarted() + { + if (HasExited) + { + return; + } + + lock (_timerLock) + { + if (KillTimer != null) + { + var intervalMs = PingTimeout; + + Logger.LogDebug("Changing kill timer to {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId); + KillTimer.Change(intervalMs, Timeout.Infinite); + } + } + } + } +} |
