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Diffstat (limited to 'Jellyfin.Networking/HappyEyeballs/HttpClientExtension.cs')
| -rw-r--r-- | Jellyfin.Networking/HappyEyeballs/HttpClientExtension.cs | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/Jellyfin.Networking/HappyEyeballs/HttpClientExtension.cs b/Jellyfin.Networking/HappyEyeballs/HttpClientExtension.cs new file mode 100644 index 000000000..12b42cc6e --- /dev/null +++ b/Jellyfin.Networking/HappyEyeballs/HttpClientExtension.cs @@ -0,0 +1,117 @@ +using System.Diagnostics.Metrics; +using System.IO; +using System.Net.Http; +using System.Net.Sockets; +using System.Threading; +using System.Threading.Tasks; + +/* + Copyright (c) 2021 ppy Pty Ltd <contact@ppy.sh>. + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. +*/ + +namespace Jellyfin.Networking.HappyEyeballs +{ + /// <summary> + /// Defines the <see cref="HttpClientExtension"/> class. + /// + /// Implementation taken from https://github.com/ppy/osu-framework/pull/4191 . + /// </summary> + public static class HttpClientExtension + { + private const int ConnectionEstablishTimeout = 2000; + + /// <summary> + /// Gets a value indicating whether the initial IPv6 check has been performed (to determine whether v6 is available or not). + /// </summary> + private static bool _hasResolvedIPv6Availability; + + /// <summary> + /// Gets or sets a value indicating whether IPv6 should be preferred. Value may change based on runtime failures. + /// </summary> + public static bool? UseIPv6 { get; set; } = null; + + /// <summary> + /// Implements the httpclient callback method. + /// </summary> + /// <param name="context">The <see cref="SocketsHttpConnectionContext"/> instance.</param> + /// <param name="cancellationToken">The <see cref="CancellationToken"/> instance.</param> + /// <returns>The http steam.</returns> + public static async ValueTask<Stream> OnConnect(SocketsHttpConnectionContext context, CancellationToken cancellationToken) + { + // Until .NET supports an implementation of Happy Eyeballs (https://tools.ietf.org/html/rfc8305#section-2), + // let's make IPv4 fallback work in a simple way. This issue is being tracked at https://github.com/dotnet/runtime/issues/26177 + // and expected to be fixed in .NET 6. + if (UseIPv6 == true) + { + try + { + var localToken = cancellationToken; + + if (!_hasResolvedIPv6Availability) + { + // to make things move fast, use a very low timeout for the initial ipv6 attempt. + using var quickFailCts = new CancellationTokenSource(ConnectionEstablishTimeout); + using var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken, quickFailCts.Token); + + localToken = linkedTokenSource.Token; + } + + return await AttemptConnection(AddressFamily.InterNetworkV6, context, localToken).ConfigureAwait(false); + } +#pragma warning disable CA1031 // Do not catch general exception types + catch +#pragma warning restore CA1031 // Do not catch general exception types + { + // very naively fallback to ipv4 permanently for this execution based on the response of the first connection attempt. + // Network manager will reset this value in the case of physical network changes / interruptions. + UseIPv6 = false; + } + finally + { + _hasResolvedIPv6Availability = true; + } + } + + // fallback to IPv4. + return await AttemptConnection(AddressFamily.InterNetwork, context, cancellationToken).ConfigureAwait(false); + } + + private static async ValueTask<Stream> AttemptConnection(AddressFamily addressFamily, SocketsHttpConnectionContext context, CancellationToken cancellationToken) + { + // The following socket constructor will create a dual-mode socket on systems where IPV6 is available. + var socket = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp) + { + // Turn off Nagle's algorithm since it degrades performance in most HttpClient scenarios. + NoDelay = true + }; + + try + { + await socket.ConnectAsync(context.DnsEndPoint, cancellationToken).ConfigureAwait(false); + // The stream should take the ownership of the underlying socket, + // closing it when it's disposed. + return new NetworkStream(socket, ownsSocket: true); + } + catch + { + socket.Dispose(); + throw; + } + } + } +} |
