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path: root/Jellyfin.Drawing.Skia/SplashscreenBuilder.cs
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Diffstat (limited to 'Jellyfin.Drawing.Skia/SplashscreenBuilder.cs')
-rw-r--r--Jellyfin.Drawing.Skia/SplashscreenBuilder.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/Jellyfin.Drawing.Skia/SplashscreenBuilder.cs b/Jellyfin.Drawing.Skia/SplashscreenBuilder.cs
index 8b6942be0..4773464b4 100644
--- a/Jellyfin.Drawing.Skia/SplashscreenBuilder.cs
+++ b/Jellyfin.Drawing.Skia/SplashscreenBuilder.cs
@@ -10,14 +10,17 @@ namespace Jellyfin.Drawing.Skia
/// </summary>
public class SplashscreenBuilder
{
+ private const int FinalWidth = 1920;
+ private const int FinalHeight = 1080;
+ // generated collage resolution should be higher than the final resolution
+ private const int WallWidth = FinalWidth * 3;
+ private const int WallHeight = FinalHeight * 2;
private const int Rows = 6;
private const int Spacing = 20;
private readonly SkiaEncoder _skiaEncoder;
private Random? _random;
- private int _finalWidth;
- private int _finalHeight;
/// <summary>
/// Initializes a new instance of the <see cref="SplashscreenBuilder"/> class.
@@ -34,13 +37,11 @@ namespace Jellyfin.Drawing.Skia
/// <param name="options">The options to generate the splashscreen.</param>
public void GenerateSplash(SplashscreenOptions options)
{
- _finalWidth = options.Width;
- _finalHeight = options.Height;
var wall = GenerateCollage(options.PortraitInputPaths, options.LandscapeInputPaths, options.ApplyFilter);
var transformed = Transform3D(wall);
using var outputStream = new SKFileWStream(options.OutputPath);
- using var pixmap = new SKPixmap(new SKImageInfo(_finalWidth, _finalHeight), transformed.GetPixels());
+ using var pixmap = new SKPixmap(new SKImageInfo(FinalWidth, FinalHeight), transformed.GetPixels());
pixmap.Encode(outputStream, StripCollageBuilder.GetEncodedFormat(options.OutputPath), 90);
}
@@ -58,12 +59,11 @@ namespace Jellyfin.Drawing.Skia
var posterIndex = 0;
var backdropIndex = 0;
- // use higher resolution than final image
- var bitmap = new SKBitmap(_finalWidth * 3, _finalHeight * 2);
+ var bitmap = new SKBitmap(WallWidth, WallHeight);
using var canvas = new SKCanvas(bitmap);
canvas.Clear(SKColors.Black);
- int posterHeight = _finalHeight * 2 / 6;
+ int posterHeight = WallHeight / 6;
for (int i = 0; i < Rows; i++)
{
@@ -71,7 +71,7 @@ namespace Jellyfin.Drawing.Skia
int currentWidthPos = i * 75;
int currentHeight = i * (posterHeight + Spacing);
- while (currentWidthPos < _finalWidth * 3)
+ while (currentWidthPos < WallWidth)
{
SKBitmap? currentImage;
@@ -124,7 +124,7 @@ namespace Jellyfin.Drawing.Skia
Color = SKColors.Black.WithAlpha(0x50),
Style = SKPaintStyle.Fill
};
- canvas.DrawRect(0, 0, _finalWidth * 3, _finalHeight * 2, paintColor);
+ canvas.DrawRect(0, 0, WallWidth, WallHeight, paintColor);
}
return bitmap;
@@ -137,7 +137,7 @@ namespace Jellyfin.Drawing.Skia
/// <returns>The transformed image.</returns>
private SKBitmap Transform3D(SKBitmap input)
{
- var bitmap = new SKBitmap(_finalWidth, _finalHeight);
+ var bitmap = new SKBitmap(FinalWidth, FinalHeight);
using var canvas = new SKCanvas(bitmap);
canvas.Clear(SKColors.Black);
var matrix = new SKMatrix