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path: root/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs
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Diffstat (limited to 'Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs')
-rw-r--r--Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs13
1 files changed, 5 insertions, 8 deletions
diff --git a/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs b/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs
index 5084fd211..7eed5f4f7 100644
--- a/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs
+++ b/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs
@@ -26,7 +26,7 @@ namespace Jellyfin.Drawing.Skia
{
paint.Color = SKColor.Parse("#CC00A4DC");
paint.Style = SKPaintStyle.Fill;
- canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
+ canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
}
using (var paint = new SKPaint())
@@ -39,16 +39,13 @@ namespace Jellyfin.Drawing.Skia
// or:
// var emojiChar = 0x1F680;
- var text = "✔️";
- var emojiChar = StringUtilities.GetUnicodeCharacterCode(text, SKTextEncoding.Utf32);
+ const string Text = "✔️";
+ var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
// ask the font manager for a font with that character
- var fontManager = SKFontManager.Default;
- var emojiTypeface = fontManager.MatchCharacter(emojiChar);
+ paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
- paint.Typeface = emojiTypeface;
-
- canvas.DrawText(text, (float)x - 20, OffsetFromTopRightCorner + 12, paint);
+ canvas.DrawText(Text, (float)x - 20, OffsetFromTopRightCorner + 12, paint);
}
}
}