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path: root/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs
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Diffstat (limited to 'Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs')
-rw-r--r--Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs31
1 files changed, 18 insertions, 13 deletions
diff --git a/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs b/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs
index 0d5a1d3c0..6136a2ff9 100644
--- a/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs
+++ b/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs
@@ -4,28 +4,33 @@ using SkiaSharp;
namespace Jellyfin.Drawing.Skia
{
+ /// <summary>
+ /// Static helper class used to draw percentage-played indicators on images.
+ /// </summary>
public static class PercentPlayedDrawer
{
private const int IndicatorHeight = 8;
+ /// <summary>
+ /// Draw a percentage played indicator on a canvas.
+ /// </summary>
+ /// <param name="canvas">The canvas to draw the indicator on.</param>
+ /// <param name="imageSize">The size of the image being drawn on.</param>
+ /// <param name="percent">The percentage played to display with the indicator.</param>
public static void Process(SKCanvas canvas, ImageDimensions imageSize, double percent)
{
- using (var paint = new SKPaint())
- {
- var endX = imageSize.Width - 1;
- var endY = imageSize.Height - 1;
+ using var paint = new SKPaint();
+ var endX = imageSize.Width - 1;
+ var endY = imageSize.Height - 1;
- paint.Color = SKColor.Parse("#99000000");
- paint.Style = SKPaintStyle.Fill;
- canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, (float)endX, (float)endY), paint);
+ paint.Color = SKColor.Parse("#99000000");
+ paint.Style = SKPaintStyle.Fill;
+ canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, endX, endY), paint);
- double foregroundWidth = endX;
- foregroundWidth *= percent;
- foregroundWidth /= 100;
+ double foregroundWidth = (endX * percent) / 100;
- paint.Color = SKColor.Parse("#FF52B54B");
- canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint);
- }
+ paint.Color = SKColor.Parse("#FF00A4DC");
+ canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), endY), paint);
}
}
}