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-rw-r--r--Jellyfin.Data/Entities/PersonRole.cs209
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diff --git a/Jellyfin.Data/Entities/PersonRole.cs b/Jellyfin.Data/Entities/PersonRole.cs
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+using System;
+using System.Collections.Generic;
+using System.ComponentModel.DataAnnotations;
+using System.ComponentModel.DataAnnotations.Schema;
+
+namespace Jellyfin.Data.Entities
+{
+ public partial class PersonRole
+ {
+ partial void Init();
+
+ /// <summary>
+ /// Default constructor. Protected due to required properties, but present because EF needs it.
+ /// </summary>
+ protected PersonRole()
+ {
+ // NOTE: This class has one-to-one associations with PersonRole.
+ // One-to-one associations are not validated in constructors since this causes a scenario where each one must be constructed before the other.
+
+ Sources = new HashSet<MetadataProviderId>();
+
+ Init();
+ }
+
+ /// <summary>
+ /// Replaces default constructor, since it's protected. Caller assumes responsibility for setting all required values before saving.
+ /// </summary>
+ public static PersonRole CreatePersonRoleUnsafe()
+ {
+ return new PersonRole();
+ }
+
+ /// <summary>
+ /// Public constructor with required data
+ /// </summary>
+ /// <param name="type"></param>
+ /// <param name="_metadata0"></param>
+ public PersonRole(Enums.PersonRoleType type, Metadata _metadata0)
+ {
+ // NOTE: This class has one-to-one associations with PersonRole.
+ // One-to-one associations are not validated in constructors since this causes a scenario where each one must be constructed before the other.
+
+ this.Type = type;
+
+ if (_metadata0 == null) throw new ArgumentNullException(nameof(_metadata0));
+ _metadata0.PersonRoles.Add(this);
+
+ this.Sources = new HashSet<MetadataProviderId>();
+
+ Init();
+ }
+
+ /// <summary>
+ /// Static create function (for use in LINQ queries, etc.)
+ /// </summary>
+ /// <param name="type"></param>
+ /// <param name="_metadata0"></param>
+ public static PersonRole Create(Enums.PersonRoleType type, Metadata _metadata0)
+ {
+ return new PersonRole(type, _metadata0);
+ }
+
+ /*************************************************************************
+ * Properties
+ *************************************************************************/
+
+ /// <summary>
+ /// Backing field for Id
+ /// </summary>
+ internal int _Id;
+ /// <summary>
+ /// When provided in a partial class, allows value of Id to be changed before setting.
+ /// </summary>
+ partial void SetId(int oldValue, ref int newValue);
+ /// <summary>
+ /// When provided in a partial class, allows value of Id to be changed before returning.
+ /// </summary>
+ partial void GetId(ref int result);
+
+ /// <summary>
+ /// Identity, Indexed, Required
+ /// </summary>
+ [Key]
+ [Required]
+ [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
+ public int Id
+ {
+ get
+ {
+ int value = _Id;
+ GetId(ref value);
+ return (_Id = value);
+ }
+ protected set
+ {
+ int oldValue = _Id;
+ SetId(oldValue, ref value);
+ if (oldValue != value)
+ {
+ _Id = value;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Backing field for Role
+ /// </summary>
+ protected string _Role;
+ /// <summary>
+ /// When provided in a partial class, allows value of Role to be changed before setting.
+ /// </summary>
+ partial void SetRole(string oldValue, ref string newValue);
+ /// <summary>
+ /// When provided in a partial class, allows value of Role to be changed before returning.
+ /// </summary>
+ partial void GetRole(ref string result);
+
+ /// <summary>
+ /// Max length = 1024
+ /// </summary>
+ [MaxLength(1024)]
+ [StringLength(1024)]
+ public string Role
+ {
+ get
+ {
+ string value = _Role;
+ GetRole(ref value);
+ return (_Role = value);
+ }
+ set
+ {
+ string oldValue = _Role;
+ SetRole(oldValue, ref value);
+ if (oldValue != value)
+ {
+ _Role = value;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Backing field for Type
+ /// </summary>
+ protected Enums.PersonRoleType _Type;
+ /// <summary>
+ /// When provided in a partial class, allows value of Type to be changed before setting.
+ /// </summary>
+ partial void SetType(Enums.PersonRoleType oldValue, ref Enums.PersonRoleType newValue);
+ /// <summary>
+ /// When provided in a partial class, allows value of Type to be changed before returning.
+ /// </summary>
+ partial void GetType(ref Enums.PersonRoleType result);
+
+ /// <summary>
+ /// Required
+ /// </summary>
+ [Required]
+ public Enums.PersonRoleType Type
+ {
+ get
+ {
+ Enums.PersonRoleType value = _Type;
+ GetType(ref value);
+ return (_Type = value);
+ }
+ set
+ {
+ Enums.PersonRoleType oldValue = _Type;
+ SetType(oldValue, ref value);
+ if (oldValue != value)
+ {
+ _Type = value;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Required, ConcurrenyToken
+ /// </summary>
+ [ConcurrencyCheck]
+ [Required]
+ public uint RowVersion { get; set; }
+
+ public void OnSavingChanges()
+ {
+ RowVersion++;
+ }
+
+ /*************************************************************************
+ * Navigation properties
+ *************************************************************************/
+
+ /// <summary>
+ /// Required
+ /// </summary>
+ [ForeignKey("Person_Id")]
+
+ public virtual Person Person { get; set; }
+
+ [ForeignKey("Artwork_Artwork_Id")]
+ public virtual Artwork Artwork { get; set; }
+
+ [ForeignKey("MetadataProviderId_Sources_Id")]
+ public virtual ICollection<MetadataProviderId> Sources { get; protected set; }
+
+ }
+}
+