diff options
Diffstat (limited to 'Emby.Server.Implementations/TextEncoding')
3 files changed, 5 insertions, 5 deletions
diff --git a/Emby.Server.Implementations/TextEncoding/NLangDetect/Detector.cs b/Emby.Server.Implementations/TextEncoding/NLangDetect/Detector.cs index 097c7b8b7..991ee8688 100644 --- a/Emby.Server.Implementations/TextEncoding/NLangDetect/Detector.cs +++ b/Emby.Server.Implementations/TextEncoding/NLangDetect/Detector.cs @@ -164,7 +164,7 @@ namespace NLangDetect.Core public string Detect() { - var probabilities = GetProbabilities(); + List<Language> probabilities = GetProbabilities(); return probabilities.Count > 0 @@ -241,7 +241,7 @@ namespace NLangDetect.Core { CleanText(); - var ngrams = ExtractNGrams(); + List<string> ngrams = ExtractNGrams(); if (ngrams.Count == 0) { @@ -332,7 +332,7 @@ namespace NLangDetect.Core return; } - var langProbMap = _wordLangProbMap[word]; + ProbVector langProbMap = _wordLangProbMap[word]; double weight = alpha / _BaseFreq; for (int i = 0; i < prob.Length; i++) diff --git a/Emby.Server.Implementations/TextEncoding/TextEncodingDetect.cs b/Emby.Server.Implementations/TextEncoding/TextEncodingDetect.cs index 03ff0863f..49a371efa 100644 --- a/Emby.Server.Implementations/TextEncoding/TextEncodingDetect.cs +++ b/Emby.Server.Implementations/TextEncoding/TextEncodingDetect.cs @@ -150,7 +150,7 @@ namespace Emby.Server.Implementations.TextEncoding public CharacterEncoding DetectEncoding(byte[] buffer, int size) { // First check if we have a BOM and return that if so - var encoding = CheckBom(buffer, size); + CharacterEncoding encoding = CheckBom(buffer, size); if (encoding != CharacterEncoding.None) { return encoding; diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/EscCharsetProber.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/EscCharsetProber.cs index b10c41c77..e8da73c1c 100644 --- a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/EscCharsetProber.cs +++ b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/EscCharsetProber.cs @@ -84,7 +84,7 @@ namespace UniversalDetector.Core } else if (j != activeSM) { - var t = codingSM[activeSM]; + CodingStateMachine t = codingSM[activeSM]; codingSM[activeSM] = codingSM[j]; codingSM[j] = t; } |
