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-rw-r--r--Emby.Server.Implementations/SyncPlay/SyncPlayController.cs522
-rw-r--r--Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs405
2 files changed, 927 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
new file mode 100644
index 000000000..d0812a13f
--- /dev/null
+++ b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
@@ -0,0 +1,522 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading;
+using System.Threading.Tasks;
+using MediaBrowser.Controller.Session;
+using MediaBrowser.Controller.SyncPlay;
+using MediaBrowser.Model.Session;
+using MediaBrowser.Model.SyncPlay;
+
+namespace Emby.Server.Implementations.SyncPlay
+{
+ /// <summary>
+ /// Class SyncPlayController.
+ /// </summary>
+ /// <remarks>
+ /// Class is not thread-safe, external locking is required when accessing methods.
+ /// </remarks>
+ public class SyncPlayController : ISyncPlayController
+ {
+ /// <summary>
+ /// Used to filter the sessions of a group.
+ /// </summary>
+ private enum BroadcastType
+ {
+ /// <summary>
+ /// All sessions will receive the message.
+ /// </summary>
+ AllGroup = 0,
+ /// <summary>
+ /// Only the specified session will receive the message.
+ /// </summary>
+ CurrentSession = 1,
+ /// <summary>
+ /// All sessions, except the current one, will receive the message.
+ /// </summary>
+ AllExceptCurrentSession = 2,
+ /// <summary>
+ /// Only sessions that are not buffering will receive the message.
+ /// </summary>
+ AllReady = 3
+ }
+
+ /// <summary>
+ /// The session manager.
+ /// </summary>
+ private readonly ISessionManager _sessionManager;
+
+ /// <summary>
+ /// The SyncPlay manager.
+ /// </summary>
+ private readonly ISyncPlayManager _syncPlayManager;
+
+ /// <summary>
+ /// The group to manage.
+ /// </summary>
+ private readonly GroupInfo _group = new GroupInfo();
+
+ /// <inheritdoc />
+ public Guid GetGroupId() => _group.GroupId;
+
+ /// <inheritdoc />
+ public Guid GetPlayingItemId() => _group.PlayingItem.Id;
+
+ /// <inheritdoc />
+ public bool IsGroupEmpty() => _group.IsEmpty();
+
+ /// <summary>
+ /// Initializes a new instance of the <see cref="SyncPlayController" /> class.
+ /// </summary>
+ /// <param name="sessionManager">The session manager.</param>
+ /// <param name="syncPlayManager">The SyncPlay manager.</param>
+ public SyncPlayController(
+ ISessionManager sessionManager,
+ ISyncPlayManager syncPlayManager)
+ {
+ _sessionManager = sessionManager;
+ _syncPlayManager = syncPlayManager;
+ }
+
+ /// <summary>
+ /// Converts DateTime to UTC string.
+ /// </summary>
+ /// <param name="date">The date to convert.</param>
+ /// <value>The UTC string.</value>
+ private string DateToUTCString(DateTime date)
+ {
+ return date.ToUniversalTime().ToString("o");
+ }
+
+ /// <summary>
+ /// Filters sessions of this group.
+ /// </summary>
+ /// <param name="from">The current session.</param>
+ /// <param name="type">The filtering type.</param>
+ /// <value>The array of sessions matching the filter.</value>
+ private SessionInfo[] FilterSessions(SessionInfo from, BroadcastType type)
+ {
+ switch (type)
+ {
+ case BroadcastType.CurrentSession:
+ return new SessionInfo[] { from };
+ case BroadcastType.AllGroup:
+ return _group.Participants.Values.Select(
+ session => session.Session
+ ).ToArray();
+ case BroadcastType.AllExceptCurrentSession:
+ return _group.Participants.Values.Select(
+ session => session.Session
+ ).Where(
+ session => !session.Id.Equals(from.Id)
+ ).ToArray();
+ case BroadcastType.AllReady:
+ return _group.Participants.Values.Where(
+ session => !session.IsBuffering
+ ).Select(
+ session => session.Session
+ ).ToArray();
+ default:
+ return Array.Empty<SessionInfo>();
+ }
+ }
+
+ /// <summary>
+ /// Sends a GroupUpdate message to the interested sessions.
+ /// </summary>
+ /// <param name="from">The current session.</param>
+ /// <param name="type">The filtering type.</param>
+ /// <param name="message">The message to send.</param>
+ /// <param name="cancellationToken">The cancellation token.</param>
+ /// <value>The task.</value>
+ private Task SendGroupUpdate<T>(SessionInfo from, BroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken)
+ {
+ IEnumerable<Task> GetTasks()
+ {
+ SessionInfo[] sessions = FilterSessions(from, type);
+ foreach (var session in sessions)
+ {
+ yield return _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), message, cancellationToken);
+ }
+ }
+
+ return Task.WhenAll(GetTasks());
+ }
+
+ /// <summary>
+ /// Sends a playback command to the interested sessions.
+ /// </summary>
+ /// <param name="from">The current session.</param>
+ /// <param name="type">The filtering type.</param>
+ /// <param name="message">The message to send.</param>
+ /// <param name="cancellationToken">The cancellation token.</param>
+ /// <value>The task.</value>
+ private Task SendCommand(SessionInfo from, BroadcastType type, SendCommand message, CancellationToken cancellationToken)
+ {
+ IEnumerable<Task> GetTasks()
+ {
+ SessionInfo[] sessions = FilterSessions(from, type);
+ foreach (var session in sessions)
+ {
+ yield return _sessionManager.SendSyncPlayCommand(session.Id.ToString(), message, cancellationToken);
+ }
+ }
+
+ return Task.WhenAll(GetTasks());
+ }
+
+ /// <summary>
+ /// Builds a new playback command with some default values.
+ /// </summary>
+ /// <param name="type">The command type.</param>
+ /// <value>The SendCommand.</value>
+ private SendCommand NewSyncPlayCommand(SendCommandType type)
+ {
+ return new SendCommand()
+ {
+ GroupId = _group.GroupId.ToString(),
+ Command = type,
+ PositionTicks = _group.PositionTicks,
+ When = DateToUTCString(_group.LastActivity),
+ EmittedAt = DateToUTCString(DateTime.UtcNow)
+ };
+ }
+
+ /// <summary>
+ /// Builds a new group update message.
+ /// </summary>
+ /// <param name="type">The update type.</param>
+ /// <param name="data">The data to send.</param>
+ /// <value>The GroupUpdate.</value>
+ private GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
+ {
+ return new GroupUpdate<T>()
+ {
+ GroupId = _group.GroupId.ToString(),
+ Type = type,
+ Data = data
+ };
+ }
+
+ /// <inheritdoc />
+ public void InitGroup(SessionInfo session, CancellationToken cancellationToken)
+ {
+ _group.AddSession(session);
+ _syncPlayManager.AddSessionToGroup(session, this);
+
+ _group.PlayingItem = session.FullNowPlayingItem;
+ _group.IsPaused = true;
+ _group.PositionTicks = session.PlayState.PositionTicks ?? 0;
+ _group.LastActivity = DateTime.UtcNow;
+
+ var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
+ SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
+ var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
+ SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
+ }
+
+ /// <inheritdoc />
+ public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
+ {
+ if (session.NowPlayingItem?.Id == _group.PlayingItem.Id && request.PlayingItemId == _group.PlayingItem.Id)
+ {
+ _group.AddSession(session);
+ _syncPlayManager.AddSessionToGroup(session, this);
+
+ var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
+ SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
+
+ var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
+ SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
+
+ // Client join and play, syncing will happen client side
+ if (!_group.IsPaused)
+ {
+ var playCommand = NewSyncPlayCommand(SendCommandType.Play);
+ SendCommand(session, BroadcastType.CurrentSession, playCommand, cancellationToken);
+ }
+ else
+ {
+ var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
+ SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken);
+ }
+ }
+ else
+ {
+ var playRequest = new PlayRequest();
+ playRequest.ItemIds = new Guid[] { _group.PlayingItem.Id };
+ playRequest.StartPositionTicks = _group.PositionTicks;
+ var update = NewSyncPlayGroupUpdate(GroupUpdateType.PrepareSession, playRequest);
+ SendGroupUpdate(session, BroadcastType.CurrentSession, update, cancellationToken);
+ }
+ }
+
+ /// <inheritdoc />
+ public void SessionLeave(SessionInfo session, CancellationToken cancellationToken)
+ {
+ _group.RemoveSession(session);
+ _syncPlayManager.RemoveSessionFromGroup(session, this);
+
+ var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, _group.PositionTicks);
+ SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken);
+
+ var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
+ SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
+ }
+
+ /// <inheritdoc />
+ public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
+ {
+ // The server's job is to mantain a consistent state to which clients refer to,
+ // as also to notify clients of state changes.
+ // The actual syncing of media playback happens client side.
+ // Clients are aware of the server's time and use it to sync.
+ switch (request.Type)
+ {
+ case PlaybackRequestType.Play:
+ HandlePlayRequest(session, request, cancellationToken);
+ break;
+ case PlaybackRequestType.Pause:
+ HandlePauseRequest(session, request, cancellationToken);
+ break;
+ case PlaybackRequestType.Seek:
+ HandleSeekRequest(session, request, cancellationToken);
+ break;
+ case PlaybackRequestType.Buffering:
+ HandleBufferingRequest(session, request, cancellationToken);
+ break;
+ case PlaybackRequestType.BufferingDone:
+ HandleBufferingDoneRequest(session, request, cancellationToken);
+ break;
+ case PlaybackRequestType.UpdatePing:
+ HandlePingUpdateRequest(session, request);
+ break;
+ }
+ }
+
+ /// <summary>
+ /// Handles a play action requested by a session.
+ /// </summary>
+ /// <param name="session">The session.</param>
+ /// <param name="request">The play action.</param>
+ /// <param name="cancellationToken">The cancellation token.</param>
+ private void HandlePlayRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
+ {
+ if (_group.IsPaused)
+ {
+ // Pick a suitable time that accounts for latency
+ var delay = _group.GetHighestPing() * 2;
+ delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
+
+ // Unpause group and set starting point in future
+ // Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
+ // The added delay does not guarantee, of course, that the command will be received in time
+ // Playback synchronization will mainly happen client side
+ _group.IsPaused = false;
+ _group.LastActivity = DateTime.UtcNow.AddMilliseconds(
+ delay
+ );
+
+ var command = NewSyncPlayCommand(SendCommandType.Play);
+ SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
+ }
+ else
+ {
+ // Client got lost, sending current state
+ var command = NewSyncPlayCommand(SendCommandType.Play);
+ SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
+ }
+ }
+
+ /// <summary>
+ /// Handles a pause action requested by a session.
+ /// </summary>
+ /// <param name="session">The session.</param>
+ /// <param name="request">The pause action.</param>
+ /// <param name="cancellationToken">The cancellation token.</param>
+ private void HandlePauseRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
+ {
+ if (!_group.IsPaused)
+ {
+ // Pause group and compute the media playback position
+ _group.IsPaused = true;
+ var currentTime = DateTime.UtcNow;
+ var elapsedTime = currentTime - _group.LastActivity;
+ _group.LastActivity = currentTime;
+ // Seek only if playback actually started
+ // (a pause request may be issued during the delay added to account for latency)
+ _group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
+
+ var command = NewSyncPlayCommand(SendCommandType.Pause);
+ SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
+ }
+ else
+ {
+ // Client got lost, sending current state
+ var command = NewSyncPlayCommand(SendCommandType.Pause);
+ SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
+ }
+ }
+
+ /// <summary>
+ /// Handles a seek action requested by a session.
+ /// </summary>
+ /// <param name="session">The session.</param>
+ /// <param name="request">The seek action.</param>
+ /// <param name="cancellationToken">The cancellation token.</param>
+ private void HandleSeekRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
+ {
+ // Sanitize PositionTicks
+ var ticks = SanitizePositionTicks(request.PositionTicks);
+
+ // Pause and seek
+ _group.IsPaused = true;
+ _group.PositionTicks = ticks;
+ _group.LastActivity = DateTime.UtcNow;
+
+ var command = NewSyncPlayCommand(SendCommandType.Seek);
+ SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
+ }
+
+ /// <summary>
+ /// Handles a buffering action requested by a session.
+ /// </summary>
+ /// <param name="session">The session.</param>
+ /// <param name="request">The buffering action.</param>
+ /// <param name="cancellationToken">The cancellation token.</param>
+ private void HandleBufferingRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
+ {
+ if (!_group.IsPaused)
+ {
+ // Pause group and compute the media playback position
+ _group.IsPaused = true;
+ var currentTime = DateTime.UtcNow;
+ var elapsedTime = currentTime - _group.LastActivity;
+ _group.LastActivity = currentTime;
+ _group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
+
+ _group.SetBuffering(session, true);
+
+ // Send pause command to all non-buffering sessions
+ var command = NewSyncPlayCommand(SendCommandType.Pause);
+ SendCommand(session, BroadcastType.AllReady, command, cancellationToken);
+
+ var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.GroupWait, session.UserName);
+ SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
+ }
+ else
+ {
+ // Client got lost, sending current state
+ var command = NewSyncPlayCommand(SendCommandType.Pause);
+ SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
+ }
+ }
+
+ /// <summary>
+ /// Handles a buffering-done action requested by a session.
+ /// </summary>
+ /// <param name="session">The session.</param>
+ /// <param name="request">The buffering-done action.</param>
+ /// <param name="cancellationToken">The cancellation token.</param>
+ private void HandleBufferingDoneRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
+ {
+ if (_group.IsPaused)
+ {
+ _group.SetBuffering(session, false);
+
+ var requestTicks = SanitizePositionTicks(request.PositionTicks);
+
+ var when = request.When ?? DateTime.UtcNow;
+ var currentTime = DateTime.UtcNow;
+ var elapsedTime = currentTime - when;
+ var clientPosition = TimeSpan.FromTicks(requestTicks) + elapsedTime;
+ var delay = _group.PositionTicks - clientPosition.Ticks;
+
+ if (_group.IsBuffering())
+ {
+ // Others are still buffering, tell this client to pause when ready
+ var command = NewSyncPlayCommand(SendCommandType.Pause);
+ var pauseAtTime = currentTime.AddMilliseconds(delay);
+ command.When = DateToUTCString(pauseAtTime);
+ SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
+ }
+ else
+ {
+ // Let other clients resume as soon as the buffering client catches up
+ _group.IsPaused = false;
+
+ if (delay > _group.GetHighestPing() * 2)
+ {
+ // Client that was buffering is recovering, notifying others to resume
+ _group.LastActivity = currentTime.AddMilliseconds(
+ delay
+ );
+ var command = NewSyncPlayCommand(SendCommandType.Play);
+ SendCommand(session, BroadcastType.AllExceptCurrentSession, command, cancellationToken);
+ }
+ else
+ {
+ // Client, that was buffering, resumed playback but did not update others in time
+ delay = _group.GetHighestPing() * 2;
+ delay = delay < _group.DefaulPing ? _group.DefaulPing : delay;
+
+ _group.LastActivity = currentTime.AddMilliseconds(
+ delay
+ );
+
+ var command = NewSyncPlayCommand(SendCommandType.Play);
+ SendCommand(session, BroadcastType.AllGroup, command, cancellationToken);
+ }
+ }
+ }
+ else
+ {
+ // Group was not waiting, make sure client has latest state
+ var command = NewSyncPlayCommand(SendCommandType.Play);
+ SendCommand(session, BroadcastType.CurrentSession, command, cancellationToken);
+ }
+ }
+
+ /// <summary>
+ /// Sanitizes the PositionTicks, considers the current playing item when available.
+ /// </summary>
+ /// <param name="positionTicks">The PositionTicks.</param>
+ /// <value>The sanitized PositionTicks.</value>
+ private long SanitizePositionTicks(long? positionTicks)
+ {
+ var ticks = positionTicks ?? 0;
+ ticks = ticks >= 0 ? ticks : 0;
+ if (_group.PlayingItem != null)
+ {
+ var runTimeTicks = _group.PlayingItem.RunTimeTicks ?? 0;
+ ticks = ticks > runTimeTicks ? runTimeTicks : ticks;
+ }
+
+ return ticks;
+ }
+
+ /// <summary>
+ /// Updates ping of a session.
+ /// </summary>
+ /// <param name="session">The session.</param>
+ /// <param name="request">The update.</param>
+ private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request)
+ {
+ // Collected pings are used to account for network latency when unpausing playback
+ _group.UpdatePing(session, request.Ping ?? _group.DefaulPing);
+ }
+
+ /// <inheritdoc />
+ public GroupInfoView GetInfo()
+ {
+ return new GroupInfoView()
+ {
+ GroupId = GetGroupId().ToString(),
+ PlayingItemName = _group.PlayingItem.Name,
+ PlayingItemId = _group.PlayingItem.Id.ToString(),
+ PositionTicks = _group.PositionTicks,
+ Participants = _group.Participants.Values.Select(session => session.Session.UserName).Distinct().ToList()
+ };
+ }
+ }
+}
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
new file mode 100644
index 000000000..1bfc9a9a5
--- /dev/null
+++ b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
@@ -0,0 +1,405 @@
+using System;
+using System.Collections.Generic;
+using System.Globalization;
+using System.Linq;
+using System.Threading;
+using Microsoft.Extensions.Logging;
+using MediaBrowser.Controller.Entities;
+using MediaBrowser.Controller.Library;
+using MediaBrowser.Controller.Session;
+using MediaBrowser.Controller.SyncPlay;
+using MediaBrowser.Model.Configuration;
+using MediaBrowser.Model.SyncPlay;
+
+namespace Emby.Server.Implementations.SyncPlay
+{
+ /// <summary>
+ /// Class SyncPlayManager.
+ /// </summary>
+ public class SyncPlayManager : ISyncPlayManager, IDisposable
+ {
+ /// <summary>
+ /// The logger.
+ /// </summary>
+ private readonly ILogger<SyncPlayManager> _logger;
+
+ /// <summary>
+ /// The user manager.
+ /// </summary>
+ private readonly IUserManager _userManager;
+
+ /// <summary>
+ /// The session manager.
+ /// </summary>
+ private readonly ISessionManager _sessionManager;
+
+ /// <summary>
+ /// The library manager.
+ /// </summary>
+ private readonly ILibraryManager _libraryManager;
+
+ /// <summary>
+ /// The map between sessions and groups.
+ /// </summary>
+ private readonly Dictionary<string, ISyncPlayController> _sessionToGroupMap =
+ new Dictionary<string, ISyncPlayController>(StringComparer.OrdinalIgnoreCase);
+
+ /// <summary>
+ /// The groups.
+ /// </summary>
+ private readonly Dictionary<Guid, ISyncPlayController> _groups =
+ new Dictionary<Guid, ISyncPlayController>();
+
+ /// <summary>
+ /// Lock used for accesing any group.
+ /// </summary>
+ private readonly object _groupsLock = new object();
+
+ private bool _disposed = false;
+
+ /// <summary>
+ /// Initializes a new instance of the <see cref="SyncPlayManager" /> class.
+ /// </summary>
+ /// <param name="logger">The logger.</param>
+ /// <param name="userManager">The user manager.</param>
+ /// <param name="sessionManager">The session manager.</param>
+ /// <param name="libraryManager">The library manager.</param>
+ public SyncPlayManager(
+ ILogger<SyncPlayManager> logger,
+ IUserManager userManager,
+ ISessionManager sessionManager,
+ ILibraryManager libraryManager)
+ {
+ _logger = logger;
+ _userManager = userManager;
+ _sessionManager = sessionManager;
+ _libraryManager = libraryManager;
+
+ _sessionManager.SessionEnded += OnSessionManagerSessionEnded;
+ _sessionManager.PlaybackStopped += OnSessionManagerPlaybackStopped;
+ }
+
+ /// <summary>
+ /// Gets all groups.
+ /// </summary>
+ /// <value>All groups.</value>
+ public IEnumerable<ISyncPlayController> Groups => _groups.Values;
+
+ /// <inheritdoc />
+ public void Dispose()
+ {
+ Dispose(true);
+ GC.SuppressFinalize(this);
+ }
+
+ /// <summary>
+ /// Releases unmanaged and optionally managed resources.
+ /// </summary>
+ /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
+ protected virtual void Dispose(bool disposing)
+ {
+ if (_disposed)
+ {
+ return;
+ }
+
+ _sessionManager.SessionEnded -= OnSessionManagerSessionEnded;
+ _sessionManager.PlaybackStopped -= OnSessionManagerPlaybackStopped;
+
+ _disposed = true;
+ }
+
+ private void CheckDisposed()
+ {
+ if (_disposed)
+ {
+ throw new ObjectDisposedException(GetType().Name);
+ }
+ }
+
+ private void OnSessionManagerSessionEnded(object sender, SessionEventArgs e)
+ {
+ var session = e.SessionInfo;
+ if (!IsSessionInGroup(session))
+ {
+ return;
+ }
+
+ LeaveGroup(session, CancellationToken.None);
+ }
+
+ private void OnSessionManagerPlaybackStopped(object sender, PlaybackStopEventArgs e)
+ {
+ var session = e.Session;
+ if (!IsSessionInGroup(session))
+ {
+ return;
+ }
+
+ LeaveGroup(session, CancellationToken.None);
+ }
+
+ private bool IsSessionInGroup(SessionInfo session)
+ {
+ return _sessionToGroupMap.ContainsKey(session.Id);
+ }
+
+ private bool HasAccessToItem(User user, Guid itemId)
+ {
+ var item = _libraryManager.GetItemById(itemId);
+
+ // Check ParentalRating access
+ var hasParentalRatingAccess = true;
+ if (user.Policy.MaxParentalRating.HasValue)
+ {
+ hasParentalRatingAccess = item.InheritedParentalRatingValue <= user.Policy.MaxParentalRating;
+ }
+
+ if (!user.Policy.EnableAllFolders && hasParentalRatingAccess)
+ {
+ var collections = _libraryManager.GetCollectionFolders(item).Select(
+ folder => folder.Id.ToString("N", CultureInfo.InvariantCulture)
+ );
+ var intersect = collections.Intersect(user.Policy.EnabledFolders);
+ return intersect.Any();
+ }
+ else
+ {
+ return hasParentalRatingAccess;
+ }
+ }
+
+ private Guid? GetSessionGroup(SessionInfo session)
+ {
+ ISyncPlayController group;
+ _sessionToGroupMap.TryGetValue(session.Id, out group);
+ if (group != null)
+ {
+ return group.GetGroupId();
+ }
+ else
+ {
+ return null;
+ }
+ }
+
+ /// <inheritdoc />
+ public void NewGroup(SessionInfo session, CancellationToken cancellationToken)
+ {
+ var user = _userManager.GetUserById(session.UserId);
+
+ if (user.Policy.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
+ {
+ _logger.LogWarning("NewGroup: {0} does not have permission to create groups.", session.Id);
+
+ var error = new GroupUpdate<string>()
+ {
+ Type = GroupUpdateType.CreateGroupDenied
+ };
+ _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
+ return;
+ }
+
+ lock (_groupsLock)
+ {
+ if (IsSessionInGroup(session))
+ {
+ LeaveGroup(session, cancellationToken);
+ }
+
+ var group = new SyncPlayController(_sessionManager, this);
+ _groups[group.GetGroupId()] = group;
+
+ group.InitGroup(session, cancellationToken);
+ }
+ }
+
+ /// <inheritdoc />
+ public void JoinGroup(SessionInfo session, Guid groupId, JoinGroupRequest request, CancellationToken cancellationToken)
+ {
+ var user = _userManager.GetUserById(session.UserId);
+
+ if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
+ {
+ _logger.LogWarning("JoinGroup: {0} does not have access to SyncPlay.", session.Id);
+
+ var error = new GroupUpdate<string>()
+ {
+ Type = GroupUpdateType.JoinGroupDenied
+ };
+ _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
+ return;
+ }
+
+ lock (_groupsLock)
+ {
+ ISyncPlayController group;
+ _groups.TryGetValue(groupId, out group);
+
+ if (group == null)
+ {
+ _logger.LogWarning("JoinGroup: {0} tried to join group {0} that does not exist.", session.Id, groupId);
+
+ var error = new GroupUpdate<string>()
+ {
+ Type = GroupUpdateType.GroupDoesNotExist
+ };
+ _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
+ return;
+ }
+
+ if (!HasAccessToItem(user, group.GetPlayingItemId()))
+ {
+ _logger.LogWarning("JoinGroup: {0} does not have access to {1}.", session.Id, group.GetPlayingItemId());
+
+ var error = new GroupUpdate<string>()
+ {
+ GroupId = group.GetGroupId().ToString(),
+ Type = GroupUpdateType.LibraryAccessDenied
+ };
+ _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
+ return;
+ }
+
+ if (IsSessionInGroup(session))
+ {
+ if (GetSessionGroup(session).Equals(groupId))
+ {
+ return;
+ }
+
+ LeaveGroup(session, cancellationToken);
+ }
+
+ group.SessionJoin(session, request, cancellationToken);
+ }
+ }
+
+ /// <inheritdoc />
+ public void LeaveGroup(SessionInfo session, CancellationToken cancellationToken)
+ {
+ // TODO: determine what happens to users that are in a group and get their permissions revoked
+ lock (_groupsLock)
+ {
+ ISyncPlayController group;
+ _sessionToGroupMap.TryGetValue(session.Id, out group);
+
+ if (group == null)
+ {
+ _logger.LogWarning("LeaveGroup: {0} does not belong to any group.", session.Id);
+
+ var error = new GroupUpdate<string>()
+ {
+ Type = GroupUpdateType.NotInGroup
+ };
+ _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
+ return;
+ }
+
+ group.SessionLeave(session, cancellationToken);
+
+ if (group.IsGroupEmpty())
+ {
+ _logger.LogInformation("LeaveGroup: removing empty group {0}.", group.GetGroupId());
+ _groups.Remove(group.GetGroupId(), out _);
+ }
+ }
+ }
+
+ /// <inheritdoc />
+ public List<GroupInfoView> ListGroups(SessionInfo session, Guid filterItemId)
+ {
+ var user = _userManager.GetUserById(session.UserId);
+
+ if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
+ {
+ return new List<GroupInfoView>();
+ }
+
+ // Filter by item if requested
+ if (!filterItemId.Equals(Guid.Empty))
+ {
+ return _groups.Values.Where(
+ group => group.GetPlayingItemId().Equals(filterItemId) && HasAccessToItem(user, group.GetPlayingItemId())
+ ).Select(
+ group => group.GetInfo()
+ ).ToList();
+ }
+ // Otherwise show all available groups
+ else
+ {
+ return _groups.Values.Where(
+ group => HasAccessToItem(user, group.GetPlayingItemId())
+ ).Select(
+ group => group.GetInfo()
+ ).ToList();
+ }
+ }
+
+ /// <inheritdoc />
+ public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken)
+ {
+ var user = _userManager.GetUserById(session.UserId);
+
+ if (user.Policy.SyncPlayAccess == SyncPlayAccess.None)
+ {
+ _logger.LogWarning("HandleRequest: {0} does not have access to SyncPlay.", session.Id);
+
+ var error = new GroupUpdate<string>()
+ {
+ Type = GroupUpdateType.JoinGroupDenied
+ };
+ _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
+ return;
+ }
+
+ lock (_groupsLock)
+ {
+ ISyncPlayController group;
+ _sessionToGroupMap.TryGetValue(session.Id, out group);
+
+ if (group == null)
+ {
+ _logger.LogWarning("HandleRequest: {0} does not belong to any group.", session.Id);
+
+ var error = new GroupUpdate<string>()
+ {
+ Type = GroupUpdateType.NotInGroup
+ };
+ _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), error, CancellationToken.None);
+ return;
+ }
+
+ group.HandleRequest(session, request, cancellationToken);
+ }
+ }
+
+ /// <inheritdoc />
+ public void AddSessionToGroup(SessionInfo session, ISyncPlayController group)
+ {
+ if (IsSessionInGroup(session))
+ {
+ throw new InvalidOperationException("Session in other group already!");
+ }
+
+ _sessionToGroupMap[session.Id] = group;
+ }
+
+ /// <inheritdoc />
+ public void RemoveSessionFromGroup(SessionInfo session, ISyncPlayController group)
+ {
+ if (!IsSessionInGroup(session))
+ {
+ throw new InvalidOperationException("Session not in any group!");
+ }
+
+ ISyncPlayController tempGroup;
+ _sessionToGroupMap.Remove(session.Id, out tempGroup);
+
+ if (!tempGroup.GetGroupId().Equals(group.GetGroupId()))
+ {
+ throw new InvalidOperationException("Session was in wrong group!");
+ }
+ }
+ }
+}