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path: root/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
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Diffstat (limited to 'Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs')
-rw-r--r--Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
index fdfff8f3b..92b80e102 100644
--- a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
+++ b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
@@ -159,7 +159,7 @@ namespace Emby.Server.Implementations.SyncPlay
{
_logger.LogWarning("Session {SessionId} tried to join group {GroupId} that does not exist.", session.Id, request.GroupId);
- var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.GroupDoesNotExist, string.Empty);
+ var error = new SyncPlayGroupDoesNotExistUpdate(Guid.Empty, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
return;
}
@@ -171,7 +171,7 @@ namespace Emby.Server.Implementations.SyncPlay
{
_logger.LogWarning("Session {SessionId} tried to join group {GroupId} but does not have access to some content of the playing queue.", session.Id, group.GroupId.ToString());
- var error = new GroupUpdate<string>(group.GroupId, GroupUpdateType.LibraryAccessDenied, string.Empty);
+ var error = new SyncPlayLibraryAccessDeniedUpdate(group.GroupId, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
return;
}
@@ -248,7 +248,7 @@ namespace Emby.Server.Implementations.SyncPlay
{
_logger.LogWarning("Session {SessionId} does not belong to any group.", session.Id);
- var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
+ var error = new SyncPlayNotInGroupUpdate(Guid.Empty, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
}
}
@@ -327,7 +327,7 @@ namespace Emby.Server.Implementations.SyncPlay
{
_logger.LogWarning("Session {SessionId} does not belong to any group.", session.Id);
- var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
+ var error = new SyncPlayNotInGroupUpdate(Guid.Empty, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session.Id, error, CancellationToken.None);
}
}