diff options
Diffstat (limited to 'Emby.Server.Implementations/Net/SocketFactory.cs')
| -rw-r--r-- | Emby.Server.Implementations/Net/SocketFactory.cs | 102 |
1 files changed, 35 insertions, 67 deletions
diff --git a/Emby.Server.Implementations/Net/SocketFactory.cs b/Emby.Server.Implementations/Net/SocketFactory.cs index 137728616..51e92953d 100644 --- a/Emby.Server.Implementations/Net/SocketFactory.cs +++ b/Emby.Server.Implementations/Net/SocketFactory.cs @@ -1,5 +1,3 @@ -#nullable disable - #pragma warning disable CS1591 using System; @@ -11,77 +9,64 @@ namespace Emby.Server.Implementations.Net { public class SocketFactory : ISocketFactory { - public ISocket CreateUdpBroadcastSocket(int localPort) + /// <inheritdoc /> + public Socket CreateUdpBroadcastSocket(int localPort) { if (localPort < 0) { throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort)); } - var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp); + var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); try { - retVal.EnableBroadcast = true; - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1); + socket.EnableBroadcast = true; + socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); + socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1); + socket.Bind(new IPEndPoint(IPAddress.Any, localPort)); - return new UdpSocket(retVal, localPort, IPAddress.Any); + return socket; } catch { - retVal?.Dispose(); + socket?.Dispose(); throw; } } - /// <summary> - /// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port. - /// </summary> - /// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns> - public ISocket CreateSsdpUdpSocket(IPAddress localIpAddress, int localPort) + /// <inheritdoc /> + public Socket CreateSsdpUdpSocket(IPData bindInterface, int localPort) { + ArgumentNullException.ThrowIfNull(bindInterface.Address); + if (localPort < 0) { throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort)); } - var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp); + var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); try { - retVal.EnableBroadcast = true; - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4); + socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); + socket.Bind(new IPEndPoint(bindInterface.Address, localPort)); - retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIpAddress)); - return new UdpSocket(retVal, localPort, localIpAddress); + return socket; } catch { - retVal?.Dispose(); + socket?.Dispose(); throw; } } - /// <summary> - /// Creates a new UDP acceptSocket that is a member of the specified multicast IP address, and binds it to the specified local port. - /// </summary> - /// <param name="ipAddress">The multicast IP address to make the acceptSocket a member of.</param> - /// <param name="multicastTimeToLive">The multicast time to live value for the acceptSocket.</param> - /// <param name="localPort">The number of the local port to bind to.</param> - /// <returns></returns> - public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort) + /// <inheritdoc /> + public Socket CreateUdpMulticastSocket(IPAddress multicastAddress, IPData bindInterface, int multicastTimeToLive, int localPort) { - if (ipAddress == null) - { - throw new ArgumentNullException(nameof(ipAddress)); - } - - if (ipAddress.Length == 0) - { - throw new ArgumentException("ipAddress cannot be an empty string.", nameof(ipAddress)); - } + var bindIPAddress = bindInterface.Address; + ArgumentNullException.ThrowIfNull(multicastAddress); + ArgumentNullException.ThrowIfNull(bindIPAddress); if (multicastTimeToLive <= 0) { @@ -93,43 +78,26 @@ namespace Emby.Server.Implementations.Net throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort)); } - var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp); - - try - { - // not supported on all platforms. throws on ubuntu with .net core 2.0 - retVal.ExclusiveAddressUse = false; - } - catch (SocketException) - { - } - - try - { - // seeing occasional exceptions thrown on qnap - // System.Net.Sockets.SocketException (0x80004005): Protocol not available - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - } - catch (SocketException) - { - } + var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); try { - retVal.EnableBroadcast = true; - // retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true); - retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive); - - var localIp = IPAddress.Any; + var interfaceIndex = bindInterface.Index; + var interfaceIndexSwapped = (int)IPAddress.HostToNetworkOrder(interfaceIndex); - retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), localIp)); - retVal.MulticastLoopback = true; + socket.MulticastLoopback = false; + socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); + socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.PacketInformation, true); + socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive); + socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastInterface, interfaceIndexSwapped); + socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(multicastAddress, interfaceIndex)); + socket.Bind(new IPEndPoint(multicastAddress, localPort)); - return new UdpSocket(retVal, localPort, localIp); + return socket; } catch { - retVal?.Dispose(); + socket?.Dispose(); throw; } |
