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path: root/Emby.Server.Implementations/Net/SocketFactory.cs
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Diffstat (limited to 'Emby.Server.Implementations/Net/SocketFactory.cs')
-rw-r--r--Emby.Server.Implementations/Net/SocketFactory.cs29
1 files changed, 0 insertions, 29 deletions
diff --git a/Emby.Server.Implementations/Net/SocketFactory.cs b/Emby.Server.Implementations/Net/SocketFactory.cs
index 0870db003..4e04cde78 100644
--- a/Emby.Server.Implementations/Net/SocketFactory.cs
+++ b/Emby.Server.Implementations/Net/SocketFactory.cs
@@ -8,32 +8,6 @@ namespace Emby.Server.Implementations.Net
{
public class SocketFactory : ISocketFactory
{
- /// <summary>
- /// Creates a new UDP acceptSocket and binds it to the specified local port.
- /// </summary>
- /// <param name="localPort">An integer specifying the local port to bind the acceptSocket to.</param>
- public ISocket CreateUdpSocket(int localPort)
- {
- if (localPort < 0)
- {
- throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
- }
-
- var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
-
- try
- {
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- return new UdpSocket(retVal, localPort, IPAddress.Any);
- }
- catch
- {
- retVal?.Dispose();
-
- throw;
- }
- }
-
public ISocket CreateUdpBroadcastSocket(int localPort)
{
if (localPort < 0)
@@ -156,8 +130,5 @@ namespace Emby.Server.Implementations.Net
throw;
}
}
-
- public Stream CreateNetworkStream(ISocket socket, bool ownsSocket)
- => new NetworkStream(((UdpSocket)socket).Socket, ownsSocket);
}
}