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Diffstat (limited to 'Emby.Server.Implementations/Net/SocketFactory.cs')
-rw-r--r--Emby.Server.Implementations/Net/SocketFactory.cs210
1 files changed, 41 insertions, 169 deletions
diff --git a/Emby.Server.Implementations/Net/SocketFactory.cs b/Emby.Server.Implementations/Net/SocketFactory.cs
index 6beb14f55..6d0c8731e 100644
--- a/Emby.Server.Implementations/Net/SocketFactory.cs
+++ b/Emby.Server.Implementations/Net/SocketFactory.cs
@@ -1,84 +1,28 @@
+#nullable disable
+
+#pragma warning disable CS1591
+
using System;
-using System.IO;
using System.Net;
using System.Net.Sockets;
-using Emby.Server.Implementations.Networking;
using MediaBrowser.Model.Net;
-using Microsoft.Extensions.Logging;
namespace Emby.Server.Implementations.Net
{
public class SocketFactory : ISocketFactory
{
- // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
- // Be careful to check any changes compile and work for all platform projects it is shared in.
-
- // Not entirely happy with this. Would have liked to have done something more generic/reusable,
- // but that wasn't really the point so kept to YAGNI principal for now, even if the
- // interfaces are a bit ugly, specific and make assumptions.
-
- public ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort)
- {
- if (remotePort < 0) throw new ArgumentException("remotePort cannot be less than zero.", nameof(remotePort));
-
- var addressFamily = remoteAddress.AddressFamily == IpAddressFamily.InterNetwork
- ? AddressFamily.InterNetwork
- : AddressFamily.InterNetworkV6;
-
- var retVal = new Socket(addressFamily, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp);
-
- try
- {
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- }
- catch (SocketException)
- {
- // This is not supported on all operating systems (qnap)
- }
-
- try
- {
- return new UdpSocket(retVal, new IpEndPointInfo(remoteAddress, remotePort));
- }
- catch
- {
- if (retVal != null)
- retVal.Dispose();
-
- throw;
- }
- }
-
- /// <summary>
- /// Creates a new UDP acceptSocket and binds it to the specified local port.
- /// </summary>
- /// <param name="localPort">An integer specifying the local port to bind the acceptSocket to.</param>
- public ISocket CreateUdpSocket(int localPort)
+ /// <inheritdoc />
+ public ISocket CreateUdpBroadcastSocket(int localPort)
{
- if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
-
- var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
- try
+ if (localPort < 0)
{
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- return new UdpSocket(retVal, localPort, IPAddress.Any);
+ throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
}
- catch
- {
- if (retVal != null)
- retVal.Dispose();
-
- throw;
- }
- }
-
- public ISocket CreateUdpBroadcastSocket(int localPort)
- {
- if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
try
{
+ retVal.EnableBroadcast = true;
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
@@ -86,54 +30,60 @@ namespace Emby.Server.Implementations.Net
}
catch
{
- if (retVal != null)
- retVal.Dispose();
+ retVal?.Dispose();
throw;
}
}
- /// <summary>
- /// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
- /// </summary>
- /// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns>
- public ISocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
+ /// <inheritdoc />
+ public ISocket CreateSsdpUdpSocket(IPAddress localIp, int localPort)
{
- if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
+ if (localPort < 0)
+ {
+ throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
+ }
var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
try
{
+ retVal.EnableBroadcast = true;
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
- var localIp = NetworkManager.ToIPAddress(localIpAddress);
-
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIp));
return new UdpSocket(retVal, localPort, localIp);
}
catch
{
- if (retVal != null)
- retVal.Dispose();
+ retVal?.Dispose();
throw;
}
}
- /// <summary>
- /// Creates a new UDP acceptSocket that is a member of the specified multicast IP address, and binds it to the specified local port.
- /// </summary>
- /// <param name="ipAddress">The multicast IP address to make the acceptSocket a member of.</param>
- /// <param name="multicastTimeToLive">The multicast time to live value for the acceptSocket.</param>
- /// <param name="localPort">The number of the local port to bind to.</param>
- /// <returns></returns>
+ /// <inheritdoc />
public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
{
- if (ipAddress == null) throw new ArgumentNullException(nameof(ipAddress));
- if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", nameof(ipAddress));
- if (multicastTimeToLive <= 0) throw new ArgumentException("multicastTimeToLive cannot be zero or less.", nameof(multicastTimeToLive));
- if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
+ if (ipAddress == null)
+ {
+ throw new ArgumentNullException(nameof(ipAddress));
+ }
+
+ if (ipAddress.Length == 0)
+ {
+ throw new ArgumentException("ipAddress cannot be an empty string.", nameof(ipAddress));
+ }
+
+ if (multicastTimeToLive <= 0)
+ {
+ throw new ArgumentException("multicastTimeToLive cannot be zero or less.", nameof(multicastTimeToLive));
+ }
+
+ if (localPort < 0)
+ {
+ throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
+ }
var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
@@ -144,7 +94,6 @@ namespace Emby.Server.Implementations.Net
}
catch (SocketException)
{
-
}
try
@@ -155,12 +104,12 @@ namespace Emby.Server.Implementations.Net
}
catch (SocketException)
{
-
}
try
{
- //retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
+ retVal.EnableBroadcast = true;
+ // retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
var localIp = IPAddress.Any;
@@ -172,87 +121,10 @@ namespace Emby.Server.Implementations.Net
}
catch
{
- if (retVal != null)
- retVal.Dispose();
+ retVal?.Dispose();
throw;
}
}
-
- public Stream CreateNetworkStream(ISocket socket, bool ownsSocket)
- {
- var netSocket = (UdpSocket)socket;
-
- return new SocketStream(netSocket.Socket, ownsSocket);
- }
}
-
- public class SocketStream : Stream
- {
- private readonly Socket _socket;
-
- public SocketStream(Socket socket, bool ownsSocket)
- {
- _socket = socket;
- }
-
- public override void Flush()
- {
- }
-
- public override bool CanRead => true;
-
- public override bool CanSeek => false;
-
- public override bool CanWrite => true;
-
- public override long Length => throw new NotImplementedException();
-
- public override long Position
- {
- get => throw new NotImplementedException();
- set => throw new NotImplementedException();
- }
-
- public override void Write(byte[] buffer, int offset, int count)
- {
- _socket.Send(buffer, offset, count, SocketFlags.None);
- }
-
- public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
- {
- return _socket.BeginSend(buffer, offset, count, SocketFlags.None, callback, state);
- }
-
- public override void EndWrite(IAsyncResult asyncResult)
- {
- _socket.EndSend(asyncResult);
- }
-
- public override void SetLength(long value)
- {
- throw new NotImplementedException();
- }
-
- public override long Seek(long offset, SeekOrigin origin)
- {
- throw new NotImplementedException();
- }
-
- public override int Read(byte[] buffer, int offset, int count)
- {
- return _socket.Receive(buffer, offset, count, SocketFlags.None);
- }
-
- public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
- {
- return _socket.BeginReceive(buffer, offset, count, SocketFlags.None, callback, state);
- }
-
- public override int EndRead(IAsyncResult asyncResult)
- {
- return _socket.EndReceive(asyncResult);
- }
- }
-
}