diff options
Diffstat (limited to 'Emby.Server.Implementations/Library/UserDataManager.cs')
| -rw-r--r-- | Emby.Server.Implementations/Library/UserDataManager.cs | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/Emby.Server.Implementations/Library/UserDataManager.cs b/Emby.Server.Implementations/Library/UserDataManager.cs index f9e5e6bbc..8aa605a90 100644 --- a/Emby.Server.Implementations/Library/UserDataManager.cs +++ b/Emby.Server.Implementations/Library/UserDataManager.cs @@ -1,3 +1,5 @@ +#nullable disable + #pragma warning disable CS1591 using System; @@ -13,6 +15,7 @@ using MediaBrowser.Controller.Library; using MediaBrowser.Controller.Persistence; using MediaBrowser.Model.Dto; using MediaBrowser.Model.Entities; +using AudioBook = MediaBrowser.Controller.Entities.AudioBook; using Book = MediaBrowser.Controller.Entities.Book; namespace Emby.Server.Implementations.Library @@ -219,7 +222,7 @@ namespace Emby.Server.Implementations.Library var hasRuntime = runtimeTicks > 0; // If a position has been reported, and if we know the duration - if (positionTicks > 0 && hasRuntime) + if (positionTicks > 0 && hasRuntime && item is not AudioBook && item is not Book) { var pctIn = decimal.Divide(positionTicks, runtimeTicks) * 100; @@ -238,13 +241,30 @@ namespace Emby.Server.Implementations.Library { // Enforce MinResumeDuration var durationSeconds = TimeSpan.FromTicks(runtimeTicks).TotalSeconds; - if (durationSeconds < _config.Configuration.MinResumeDurationSeconds && !(item is Book)) + if (durationSeconds < _config.Configuration.MinResumeDurationSeconds) { positionTicks = 0; data.Played = playedToCompletion = true; } } } + else if (positionTicks > 0 && hasRuntime && item is AudioBook) + { + var playbackPositionInMinutes = TimeSpan.FromTicks(positionTicks).TotalMinutes; + var remainingTimeInMinutes = TimeSpan.FromTicks(runtimeTicks - positionTicks).TotalMinutes; + + if (playbackPositionInMinutes < _config.Configuration.MinAudiobookResume) + { + // ignore progress during the beginning + positionTicks = 0; + } + else if (remainingTimeInMinutes < _config.Configuration.MaxAudiobookResume || positionTicks >= runtimeTicks) + { + // mark as completed close to the end + positionTicks = 0; + data.Played = playedToCompletion = true; + } + } else if (!hasRuntime) { // If we don't know the runtime we'll just have to assume it was fully played |
