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-rw-r--r--Emby.Common.Implementations/Net/DisposableManagedObjectBase.cs74
-rw-r--r--Emby.Common.Implementations/Net/SocketFactory.cs113
-rw-r--r--Emby.Common.Implementations/Net/UdpSocket.cs268
3 files changed, 455 insertions, 0 deletions
diff --git a/Emby.Common.Implementations/Net/DisposableManagedObjectBase.cs b/Emby.Common.Implementations/Net/DisposableManagedObjectBase.cs
new file mode 100644
index 000000000..8476cea32
--- /dev/null
+++ b/Emby.Common.Implementations/Net/DisposableManagedObjectBase.cs
@@ -0,0 +1,74 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading.Tasks;
+
+namespace Emby.Common.Implementations.Net
+{
+ /// <summary>
+ /// Correclty implements the <see cref="IDisposable"/> interface and pattern for an object containing only managed resources, and adds a few common niceities not on the interface such as an <see cref="IsDisposed"/> property.
+ /// </summary>
+ public abstract class DisposableManagedObjectBase : IDisposable
+ {
+
+ #region Public Methods
+
+ /// <summary>
+ /// Override this method and dispose any objects you own the lifetime of if disposing is true;
+ /// </summary>
+ /// <param name="disposing">True if managed objects should be disposed, if false, only unmanaged resources should be released.</param>
+ protected abstract void Dispose(bool disposing);
+
+ /// <summary>
+ /// Throws and <see cref="System.ObjectDisposedException"/> if the <see cref="IsDisposed"/> property is true.
+ /// </summary>
+ /// <seealso cref="IsDisposed"/>
+ /// <exception cref="System.ObjectDisposedException">Thrown if the <see cref="IsDisposed"/> property is true.</exception>
+ /// <seealso cref="Dispose()"/>
+ protected virtual void ThrowIfDisposed()
+ {
+ if (this.IsDisposed) throw new ObjectDisposedException(this.GetType().FullName);
+ }
+
+ #endregion
+
+ #region Public Properties
+
+ /// <summary>
+ /// Sets or returns a boolean indicating whether or not this instance has been disposed.
+ /// </summary>
+ /// <seealso cref="Dispose()"/>
+ public bool IsDisposed
+ {
+ get;
+ private set;
+ }
+
+ #endregion
+
+ #region IDisposable Members
+
+ /// <summary>
+ /// Disposes this object instance and all internally managed resources.
+ /// </summary>
+ /// <remarks>
+ /// <para>Sets the <see cref="IsDisposed"/> property to true. Does not explicitly throw an exception if called multiple times, but makes no promises about behaviour of derived classes.</para>
+ /// </remarks>
+ /// <seealso cref="IsDisposed"/>
+ public void Dispose()
+ {
+ try
+ {
+ IsDisposed = true;
+
+ Dispose(true);
+ }
+ finally
+ {
+ GC.SuppressFinalize(this);
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Emby.Common.Implementations/Net/SocketFactory.cs b/Emby.Common.Implementations/Net/SocketFactory.cs
new file mode 100644
index 000000000..3a2cea12a
--- /dev/null
+++ b/Emby.Common.Implementations/Net/SocketFactory.cs
@@ -0,0 +1,113 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Net;
+using System.Net.Sockets;
+using System.Threading.Tasks;
+using MediaBrowser.Model.Net;
+
+namespace Emby.Common.Implementations.Net
+{
+ public class SocketFactory : ISocketFactory
+ {
+ // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
+ // Be careful to check any changes compile and work for all platform projects it is shared in.
+
+ // Not entirely happy with this. Would have liked to have done something more generic/reusable,
+ // but that wasn't really the point so kept to YAGNI principal for now, even if the
+ // interfaces are a bit ugly, specific and make assumptions.
+
+ /// <summary>
+ /// Used by RSSDP components to create implementations of the <see cref="IUdpSocket"/> interface, to perform platform agnostic socket communications.
+ /// </summary>
+ private IPAddress _LocalIP;
+
+ /// <summary>
+ /// Default constructor.
+ /// </summary>
+ /// <param name="localIP">A string containing the IP address of the local network adapter to bind sockets to. Null or empty string will use <see cref="IPAddress.Any"/>.</param>
+ public SocketFactory(string localIP)
+ {
+ if (String.IsNullOrEmpty(localIP))
+ _LocalIP = IPAddress.Any;
+ else
+ _LocalIP = IPAddress.Parse(localIP);
+ }
+
+ #region ISocketFactory Members
+
+ /// <summary>
+ /// Creates a new UDP socket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
+ /// </summary>
+ /// <param name="localPort">An integer specifying the local port to bind the socket to.</param>
+ /// <returns>An implementation of the <see cref="IUdpSocket"/> interface used by RSSDP components to perform socket operations.</returns>
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "The purpose of this method is to create and returns a disposable result, it is up to the caller to dispose it when they are done with it.")]
+ public IUdpSocket CreateUdpSocket(int localPort)
+ {
+ if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
+
+ var retVal = new Socket(System.Net.Sockets.AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
+ try
+ {
+ retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
+ retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
+ retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), _LocalIP));
+ return new UdpSocket(retVal, localPort, _LocalIP.ToString());
+ }
+ catch
+ {
+ if (retVal != null)
+ retVal.Dispose();
+
+ throw;
+ }
+ }
+
+ /// <summary>
+ /// Creates a new UDP socket that is a member of the specified multicast IP address, and binds it to the specified local port.
+ /// </summary>
+ /// <param name="ipAddress">The multicast IP address to make the socket a member of.</param>
+ /// <param name="multicastTimeToLive">The multicast time to live value for the socket.</param>
+ /// <param name="localPort">The number of the local port to bind to.</param>
+ /// <returns></returns>
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "ip"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "The purpose of this method is to create and returns a disposable result, it is up to the caller to dispose it when they are done with it.")]
+ public IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
+ {
+ if (ipAddress == null) throw new ArgumentNullException("ipAddress");
+ if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", "ipAddress");
+ if (multicastTimeToLive <= 0) throw new ArgumentException("multicastTimeToLive cannot be zero or less.", "multicastTimeToLive");
+ if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
+
+ var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
+
+ try
+ {
+#if NETSTANDARD1_3
+ // The ExclusiveAddressUse socket option is a Windows-specific option that, when set to "true," tells Windows not to allow another socket to use the same local address as this socket
+ // See https://github.com/dotnet/corefx/pull/11509 for more details
+ if (System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(System.Runtime.InteropServices.OSPlatform.Windows))
+ {
+ retVal.ExclusiveAddressUse = false;
+ }
+#else
+ retVal.ExclusiveAddressUse = false;
+#endif
+ retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
+ retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
+ retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), _LocalIP));
+ retVal.MulticastLoopback = true;
+
+ return new UdpSocket(retVal, localPort, _LocalIP.ToString());
+ }
+ catch
+ {
+ if (retVal != null)
+ retVal.Dispose();
+
+ throw;
+ }
+ }
+
+ #endregion
+ }
+}
diff --git a/Emby.Common.Implementations/Net/UdpSocket.cs b/Emby.Common.Implementations/Net/UdpSocket.cs
new file mode 100644
index 000000000..86ce9c83b
--- /dev/null
+++ b/Emby.Common.Implementations/Net/UdpSocket.cs
@@ -0,0 +1,268 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Net;
+using System.Net.Sockets;
+using System.Security;
+using System.Threading.Tasks;
+using MediaBrowser.Model.Net;
+
+namespace Emby.Common.Implementations.Net
+{
+ // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
+ // Be careful to check any changes compile and work for all platform projects it is shared in.
+
+ internal sealed class UdpSocket : DisposableManagedObjectBase, IUdpSocket
+ {
+
+ #region Fields
+
+ private System.Net.Sockets.Socket _Socket;
+ private int _LocalPort;
+
+ #endregion
+
+ #region Constructors
+
+ public UdpSocket(System.Net.Sockets.Socket socket, int localPort, string ipAddress)
+ {
+ if (socket == null) throw new ArgumentNullException("socket");
+
+ _Socket = socket;
+ _LocalPort = localPort;
+
+ IPAddress ip = null;
+ if (String.IsNullOrEmpty(ipAddress))
+ ip = IPAddress.Any;
+ else
+ ip = IPAddress.Parse(ipAddress);
+
+ _Socket.Bind(new IPEndPoint(ip, _LocalPort));
+ if (_LocalPort == 0)
+ _LocalPort = (_Socket.LocalEndPoint as IPEndPoint).Port;
+ }
+
+ #endregion
+
+ #region IUdpSocket Members
+
+ public Task<ReceivedUdpData> ReceiveAsync()
+ {
+ ThrowIfDisposed();
+
+ var tcs = new TaskCompletionSource<ReceivedUdpData>();
+
+ System.Net.EndPoint receivedFromEndPoint = new IPEndPoint(IPAddress.Any, 0);
+ var state = new AsyncReceiveState(_Socket, receivedFromEndPoint);
+ state.TaskCompletionSource = tcs;
+
+#if NETSTANDARD1_6
+ _Socket.ReceiveFromAsync(new System.ArraySegment<Byte>(state.Buffer), System.Net.Sockets.SocketFlags.None, state.EndPoint)
+ .ContinueWith((task, asyncState) =>
+ {
+ if (task.Status != TaskStatus.Faulted)
+ {
+ var receiveState = asyncState as AsyncReceiveState;
+ receiveState.EndPoint = task.Result.RemoteEndPoint;
+ ProcessResponse(receiveState, () => task.Result.ReceivedBytes);
+ }
+ }, state);
+#else
+ _Socket.BeginReceiveFrom(state.Buffer, 0, state.Buffer.Length, System.Net.Sockets.SocketFlags.None, ref state.EndPoint, new AsyncCallback(this.ProcessResponse), state);
+#endif
+
+ return tcs.Task;
+ }
+
+ public Task SendTo(byte[] messageData, IpEndPointInfo endPoint)
+ {
+ ThrowIfDisposed();
+
+ if (messageData == null) throw new ArgumentNullException("messageData");
+ if (endPoint == null) throw new ArgumentNullException("endPoint");
+
+#if NETSTANDARD1_6
+ _Socket.SendTo(messageData, new System.Net.IPEndPoint(IPAddress.Parse(endPoint.IpAddress.ToString()), endPoint.Port));
+ return Task.FromResult(true);
+#else
+ var taskSource = new TaskCompletionSource<bool>();
+
+ try
+ {
+ _Socket.BeginSendTo(messageData, 0, messageData.Length, SocketFlags.None, new System.Net.IPEndPoint(IPAddress.Parse(endPoint.IpAddress.ToString()), endPoint.Port), result =>
+ {
+ try
+ {
+ _Socket.EndSend(result);
+ taskSource.TrySetResult(true);
+ }
+ catch (SocketException ex)
+ {
+ taskSource.TrySetException(ex);
+ }
+ catch (ObjectDisposedException ex)
+ {
+ taskSource.TrySetException(ex);
+ }
+ catch (InvalidOperationException ex)
+ {
+ taskSource.TrySetException(ex);
+ }
+ catch (SecurityException ex)
+ {
+ taskSource.TrySetException(ex);
+ }
+ }, null);
+ }
+ catch (SocketException ex)
+ {
+ taskSource.TrySetException(ex);
+ }
+ catch (ObjectDisposedException ex)
+ {
+ taskSource.TrySetException(ex);
+ }
+ catch (SecurityException ex)
+ {
+ taskSource.TrySetException(ex);
+ }
+
+ //_Socket.SendTo(messageData, new System.Net.IPEndPoint(IPAddress.Parse(endPoint.IPAddress), endPoint.Port));
+
+ return taskSource.Task;
+#endif
+ }
+
+ #endregion
+
+ #region Overrides
+
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing)
+ {
+ var socket = _Socket;
+ if (socket != null)
+ socket.Dispose();
+ }
+ }
+
+ #endregion
+
+ #region Private Methods
+
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes", Justification = "Exceptions via task methods should be reported by task completion source, so this should be ok.")]
+ private static void ProcessResponse(AsyncReceiveState state, Func<int> receiveData)
+ {
+ try
+ {
+ var bytesRead = receiveData();
+
+ var ipEndPoint = state.EndPoint as IPEndPoint;
+ state.TaskCompletionSource.SetResult(
+ new ReceivedUdpData()
+ {
+ Buffer = state.Buffer,
+ ReceivedBytes = bytesRead,
+ ReceivedFrom = ToIpEndPointInfo(ipEndPoint)
+ }
+ );
+ }
+ catch (ObjectDisposedException)
+ {
+ state.TaskCompletionSource.SetCanceled();
+ }
+ catch (SocketException se)
+ {
+ if (se.SocketErrorCode != SocketError.Interrupted && se.SocketErrorCode != SocketError.OperationAborted && se.SocketErrorCode != SocketError.Shutdown)
+ state.TaskCompletionSource.SetException(se);
+ else
+ state.TaskCompletionSource.SetCanceled();
+ }
+ catch (Exception ex)
+ {
+ state.TaskCompletionSource.SetException(ex);
+ }
+ }
+
+ private static IpEndPointInfo ToIpEndPointInfo(IPEndPoint endpoint)
+ {
+ if (endpoint == null)
+ {
+ return null;
+ }
+
+ return new IpEndPointInfo
+ {
+ IpAddress = new IpAddressInfo
+ {
+ Address = endpoint.Address.ToString(),
+ IsIpv6 = endpoint.AddressFamily == AddressFamily.InterNetworkV6
+ },
+
+ Port = endpoint.Port
+ };
+ }
+
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes", Justification = "Exceptions via task methods should be reported by task completion source, so this should be ok.")]
+ private void ProcessResponse(IAsyncResult asyncResult)
+ {
+#if NET46
+ var state = asyncResult.AsyncState as AsyncReceiveState;
+ try
+ {
+ var bytesRead = state.Socket.EndReceiveFrom(asyncResult, ref state.EndPoint);
+
+ var ipEndPoint = state.EndPoint as IPEndPoint;
+ state.TaskCompletionSource.SetResult(
+ new ReceivedUdpData()
+ {
+ Buffer = state.Buffer,
+ ReceivedBytes = bytesRead,
+ ReceivedFrom = ToIpEndPointInfo(ipEndPoint)
+ }
+ );
+ }
+ catch (ObjectDisposedException)
+ {
+ state.TaskCompletionSource.SetCanceled();
+ }
+ catch (SocketException se)
+ {
+ if (se.SocketErrorCode != SocketError.Interrupted && se.SocketErrorCode != SocketError.OperationAborted && se.SocketErrorCode != SocketError.Shutdown)
+ state.TaskCompletionSource.SetException(se);
+ else
+ state.TaskCompletionSource.SetCanceled();
+ }
+ catch (Exception ex)
+ {
+ state.TaskCompletionSource.SetException(ex);
+ }
+#endif
+ }
+
+ #endregion
+
+ #region Private Classes
+
+ private class AsyncReceiveState
+ {
+ public AsyncReceiveState(System.Net.Sockets.Socket socket, EndPoint endPoint)
+ {
+ this.Socket = socket;
+ this.EndPoint = endPoint;
+ }
+
+ public EndPoint EndPoint;
+ public byte[] Buffer = new byte[8192];
+
+ public System.Net.Sockets.Socket Socket { get; private set; }
+
+ public TaskCompletionSource<ReceivedUdpData> TaskCompletionSource { get; set; }
+
+ }
+
+ #endregion
+
+ }
+}