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-rw-r--r--Emby.Server.Implementations/SyncPlay/GroupController.cs3
-rw-r--r--Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs4
2 files changed, 3 insertions, 4 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/GroupController.cs b/Emby.Server.Implementations/SyncPlay/GroupController.cs
index 4efc671ff..31df8404b 100644
--- a/Emby.Server.Implementations/SyncPlay/GroupController.cs
+++ b/Emby.Server.Implementations/SyncPlay/GroupController.cs
@@ -57,9 +57,8 @@ namespace Emby.Server.Implementations.SyncPlay
new Dictionary<string, GroupMember>(StringComparer.OrdinalIgnoreCase);
/// <summary>
- /// Internal group state.
+ /// The internal group state.
/// </summary>
- /// <value>The group's state.</value>
private IGroupState _state;
/// <summary>
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
index 4df8e3ba7..73bcced8a 100644
--- a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
+++ b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
@@ -54,12 +54,12 @@ namespace Emby.Server.Implementations.SyncPlay
new Dictionary<Guid, IGroupController>();
/// <summary>
- /// Lock used for accesing the list of groups.
+ /// Lock used for accessing the list of groups.
/// </summary>
private readonly object _groupsLock = new object();
/// <summary>
- /// Lock used for accesing the session-to-group map.
+ /// Lock used for accessing the session-to-group map.
/// </summary>
private readonly object _mapsLock = new object();