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authorCody Robibero <cody@robibe.ro>2021-10-26 17:43:36 -0600
committerCody Robibero <cody@robibe.ro>2021-10-26 17:43:36 -0600
commitf78f1e834ce1907157d4d43cf8564cf40d05fb9f (patch)
treebeb4e348e4d338a8b459f8a421ba19409d478ba9 /RSSDP/SsdpCommunicationsServer.cs
parent2888567ea53c1c839b0cd69e0ec1168cf51f36a8 (diff)
parent39d5bdac96b17eb92bd304736cc2728832e1cad0 (diff)
Merge remote-tracking branch 'upstream/master' into client-logger
Diffstat (limited to 'RSSDP/SsdpCommunicationsServer.cs')
-rw-r--r--RSSDP/SsdpCommunicationsServer.cs13
1 files changed, 5 insertions, 8 deletions
diff --git a/RSSDP/SsdpCommunicationsServer.cs b/RSSDP/SsdpCommunicationsServer.cs
index 8f1f0fa61..58dabc628 100644
--- a/RSSDP/SsdpCommunicationsServer.cs
+++ b/RSSDP/SsdpCommunicationsServer.cs
@@ -42,7 +42,7 @@ namespace Rssdp.Infrastructure
private HttpResponseParser _ResponseParser;
private readonly ILogger _logger;
private ISocketFactory _SocketFactory;
- private readonly INetworkManager _networkManager;
+ private readonly INetworkManager _networkManager;
private int _LocalPort;
private int _MulticastTtl;
@@ -68,7 +68,7 @@ namespace Rssdp.Infrastructure
INetworkManager networkManager, ILogger logger, bool enableMultiSocketBinding)
: this(socketFactory, 0, SsdpConstants.SsdpDefaultMulticastTimeToLive, networkManager, logger, enableMultiSocketBinding)
{
-
+
}
/// <summary>
@@ -358,7 +358,7 @@ namespace Rssdp.Infrastructure
{
// Not support IPv6 right now
continue;
- }
+ }
try
{
@@ -395,7 +395,7 @@ namespace Rssdp.Infrastructure
// Strange cannot convert compiler error here if I don't explicitly
// assign or cast to Action first. Assignment is easier to read,
// so went with that.
- ProcessMessage(System.Text.UTF8Encoding.UTF8.GetString(result.Buffer, 0, result.ReceivedBytes), result.RemoteEndPoint, result.LocalIPAddress);
+ ProcessMessage(UTF8Encoding.UTF8.GetString(result.Buffer, 0, result.ReceivedBytes), result.RemoteEndPoint, result.LocalIPAddress);
}
}
catch (ObjectDisposedException)
@@ -415,10 +415,7 @@ namespace Rssdp.Infrastructure
{
lock (_SendSocketSynchroniser)
{
- if (_sendSockets == null)
- {
- _sendSockets = CreateSocketAndListenForResponsesAsync();
- }
+ _sendSockets ??= CreateSocketAndListenForResponsesAsync();
}
}
}