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authorAndrew Rabert <ar@nullsum.net>2018-12-27 18:27:57 -0500
committerAndrew Rabert <ar@nullsum.net>2018-12-27 18:27:57 -0500
commita86b71899ec52c44ddc6c3018e8cc5e9d7ff4d62 (patch)
treea74f6ea4a8abfa1664a605d31d48bc38245ccf58 /MediaBrowser.Model/Net/ISocketFactory.cs
parent9bac3ac616b01f67db98381feb09d34ebe821f9a (diff)
Add GPL modules
Diffstat (limited to 'MediaBrowser.Model/Net/ISocketFactory.cs')
-rw-r--r--MediaBrowser.Model/Net/ISocketFactory.cs49
1 files changed, 49 insertions, 0 deletions
diff --git a/MediaBrowser.Model/Net/ISocketFactory.cs b/MediaBrowser.Model/Net/ISocketFactory.cs
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+++ b/MediaBrowser.Model/Net/ISocketFactory.cs
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+
+using System.IO;
+
+namespace MediaBrowser.Model.Net
+{
+ /// <summary>
+ /// Implemented by components that can create a platform specific UDP socket implementation, and wrap it in the cross platform <see cref="ISocket"/> interface.
+ /// </summary>
+ public interface ISocketFactory
+ {
+
+ /// <summary>
+ /// Createa a new unicast socket using the specified local port number.
+ /// </summary>
+ /// <param name="localPort">The local port to bind to.</param>
+ /// <returns>A <see cref="ISocket"/> implementation.</returns>
+ ISocket CreateUdpSocket(int localPort);
+
+ ISocket CreateUdpBroadcastSocket(int localPort);
+
+ ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort);
+
+ /// <summary>
+ /// Createa a new unicast socket using the specified local port number.
+ /// </summary>
+ ISocket CreateSsdpUdpSocket(IpAddressInfo localIp, int localPort);
+
+ /// <summary>
+ /// Createa a new multicast socket using the specified multicast IP address, multicast time to live and local port.
+ /// </summary>
+ /// <param name="ipAddress">The multicast IP address to bind to.</param>
+ /// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param>
+ /// <param name="localPort">The local port to bind to.</param>
+ /// <returns>A <see cref="ISocket"/> implementation.</returns>
+ ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort);
+
+ Stream CreateNetworkStream(ISocket socket, bool ownsSocket);
+ }
+
+ public enum SocketType
+ {
+ Stream
+ }
+
+ public enum ProtocolType
+ {
+ Tcp
+ }
+}