diff options
| author | ferferga <ferferga.fer@gmail.com> | 2020-10-19 17:28:07 +0200 |
|---|---|---|
| committer | ferferga <ferferga.fer@gmail.com> | 2020-10-19 17:28:07 +0200 |
| commit | 9fd01fade6ac971ba72a2e7dd54e2295f23839bc (patch) | |
| tree | 20a5ff4a1621e765fc93c0e53b149edb61ff3654 /Emby.Server.Implementations/SyncPlay/SyncPlayController.cs | |
| parent | ba03ed65fe64b724b3e8b5b94b9cbe1075c61da2 (diff) | |
| parent | 49ac4c4044b1777dc3a25544aead7b0b15b953e8 (diff) | |
Remove "download images in advance" option
Diffstat (limited to 'Emby.Server.Implementations/SyncPlay/SyncPlayController.cs')
| -rw-r--r-- | Emby.Server.Implementations/SyncPlay/SyncPlayController.cs | 111 |
1 files changed, 54 insertions, 57 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs index d430d4d16..538479512 100644 --- a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs +++ b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs @@ -1,5 +1,6 @@ using System; using System.Collections.Generic; +using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; @@ -27,14 +28,17 @@ namespace Emby.Server.Implementations.SyncPlay /// All sessions will receive the message. /// </summary> AllGroup = 0, + /// <summary> /// Only the specified session will receive the message. /// </summary> CurrentSession = 1, + /// <summary> /// All sessions, except the current one, will receive the message. /// </summary> AllExceptCurrentSession = 2, + /// <summary> /// Only sessions that are not buffering will receive the message. /// </summary> @@ -56,6 +60,19 @@ namespace Emby.Server.Implementations.SyncPlay /// </summary> private readonly GroupInfo _group = new GroupInfo(); + /// <summary> + /// Initializes a new instance of the <see cref="SyncPlayController" /> class. + /// </summary> + /// <param name="sessionManager">The session manager.</param> + /// <param name="syncPlayManager">The SyncPlay manager.</param> + public SyncPlayController( + ISessionManager sessionManager, + ISyncPlayManager syncPlayManager) + { + _sessionManager = sessionManager; + _syncPlayManager = syncPlayManager; + } + /// <inheritdoc /> public Guid GetGroupId() => _group.GroupId; @@ -65,14 +82,6 @@ namespace Emby.Server.Implementations.SyncPlay /// <inheritdoc /> public bool IsGroupEmpty() => _group.IsEmpty(); - public SyncPlayController( - ISessionManager sessionManager, - ISyncPlayManager syncPlayManager) - { - _sessionManager = sessionManager; - _syncPlayManager = syncPlayManager; - } - /// <summary> /// Converts DateTime to UTC string. /// </summary> @@ -80,7 +89,7 @@ namespace Emby.Server.Implementations.SyncPlay /// <value>The UTC string.</value> private string DateToUTCString(DateTime date) { - return date.ToUniversalTime().ToString("o"); + return date.ToUniversalTime().ToString("o", CultureInfo.InvariantCulture); } /// <summary> @@ -89,28 +98,23 @@ namespace Emby.Server.Implementations.SyncPlay /// <param name="from">The current session.</param> /// <param name="type">The filtering type.</param> /// <value>The array of sessions matching the filter.</value> - private SessionInfo[] FilterSessions(SessionInfo from, BroadcastType type) + private IEnumerable<SessionInfo> FilterSessions(SessionInfo from, BroadcastType type) { switch (type) { case BroadcastType.CurrentSession: return new SessionInfo[] { from }; case BroadcastType.AllGroup: - return _group.Participants.Values.Select( - session => session.Session - ).ToArray(); + return _group.Participants.Values + .Select(session => session.Session); case BroadcastType.AllExceptCurrentSession: - return _group.Participants.Values.Select( - session => session.Session - ).Where( - session => !session.Id.Equals(from.Id) - ).ToArray(); + return _group.Participants.Values + .Select(session => session.Session) + .Where(session => !session.Id.Equals(from.Id, StringComparison.Ordinal)); case BroadcastType.AllReady: - return _group.Participants.Values.Where( - session => !session.IsBuffering - ).Select( - session => session.Session - ).ToArray(); + return _group.Participants.Values + .Where(session => !session.IsBuffering) + .Select(session => session.Session); default: return Array.Empty<SessionInfo>(); } @@ -128,10 +132,9 @@ namespace Emby.Server.Implementations.SyncPlay { IEnumerable<Task> GetTasks() { - SessionInfo[] sessions = FilterSessions(from, type); - foreach (var session in sessions) + foreach (var session in FilterSessions(from, type)) { - yield return _sessionManager.SendSyncPlayGroupUpdate(session.Id.ToString(), message, cancellationToken); + yield return _sessionManager.SendSyncPlayGroupUpdate(session.Id, message, cancellationToken); } } @@ -150,10 +153,9 @@ namespace Emby.Server.Implementations.SyncPlay { IEnumerable<Task> GetTasks() { - SessionInfo[] sessions = FilterSessions(from, type); - foreach (var session in sessions) + foreach (var session in FilterSessions(from, type)) { - yield return _sessionManager.SendSyncPlayCommand(session.Id.ToString(), message, cancellationToken); + yield return _sessionManager.SendSyncPlayCommand(session.Id, message, cancellationToken); } } @@ -194,26 +196,24 @@ namespace Emby.Server.Implementations.SyncPlay } /// <inheritdoc /> - public void InitGroup(SessionInfo session, CancellationToken cancellationToken) + public void CreateGroup(SessionInfo session, CancellationToken cancellationToken) { _group.AddSession(session); _syncPlayManager.AddSessionToGroup(session, this); _group.PlayingItem = session.FullNowPlayingItem; - _group.IsPaused = true; + _group.IsPaused = session.PlayState.IsPaused; _group.PositionTicks = session.PlayState.PositionTicks ?? 0; _group.LastActivity = DateTime.UtcNow; var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow)); SendGroupUpdate(session, BroadcastType.CurrentSession, updateSession, cancellationToken); - var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause); - SendCommand(session, BroadcastType.CurrentSession, pauseCommand, cancellationToken); } /// <inheritdoc /> public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken) { - if (session.NowPlayingItem?.Id == _group.PlayingItem.Id && request.PlayingItemId == _group.PlayingItem.Id) + if (session.NowPlayingItem?.Id == _group.PlayingItem.Id) { _group.AddSession(session); _syncPlayManager.AddSessionToGroup(session, this); @@ -224,7 +224,7 @@ namespace Emby.Server.Implementations.SyncPlay var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName); SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken); - // Client join and play, syncing will happen client side + // Syncing will happen client-side if (!_group.IsPaused) { var playCommand = NewSyncPlayCommand(SendCommandType.Play); @@ -238,9 +238,11 @@ namespace Emby.Server.Implementations.SyncPlay } else { - var playRequest = new PlayRequest(); - playRequest.ItemIds = new Guid[] { _group.PlayingItem.Id }; - playRequest.StartPositionTicks = _group.PositionTicks; + var playRequest = new PlayRequest + { + ItemIds = new Guid[] { _group.PlayingItem.Id }, + StartPositionTicks = _group.PositionTicks + }; var update = NewSyncPlayGroupUpdate(GroupUpdateType.PrepareSession, playRequest); SendGroupUpdate(session, BroadcastType.CurrentSession, update, cancellationToken); } @@ -262,10 +264,9 @@ namespace Emby.Server.Implementations.SyncPlay /// <inheritdoc /> public void HandleRequest(SessionInfo session, PlaybackRequest request, CancellationToken cancellationToken) { - // The server's job is to mantain a consistent state to which clients refer to, - // as also to notify clients of state changes. - // The actual syncing of media playback happens client side. - // Clients are aware of the server's time and use it to sync. + // The server's job is to maintain a consistent state for clients to reference + // and notify clients of state changes. The actual syncing of media playback + // happens client side. Clients are aware of the server's time and use it to sync. switch (request.Type) { case PlaybackRequestType.Play: @@ -277,13 +278,13 @@ namespace Emby.Server.Implementations.SyncPlay case PlaybackRequestType.Seek: HandleSeekRequest(session, request, cancellationToken); break; - case PlaybackRequestType.Buffering: + case PlaybackRequestType.Buffer: HandleBufferingRequest(session, request, cancellationToken); break; - case PlaybackRequestType.BufferingDone: + case PlaybackRequestType.Ready: HandleBufferingDoneRequest(session, request, cancellationToken); break; - case PlaybackRequestType.UpdatePing: + case PlaybackRequestType.Ping: HandlePingUpdateRequest(session, request); break; } @@ -300,8 +301,7 @@ namespace Emby.Server.Implementations.SyncPlay if (_group.IsPaused) { // Pick a suitable time that accounts for latency - var delay = _group.GetHighestPing() * 2; - delay = delay < _group.DefaulPing ? _group.DefaulPing : delay; + var delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing); // Unpause group and set starting point in future // Clients will start playback at LastActivity (datetime) from PositionTicks (playback position) @@ -309,8 +309,7 @@ namespace Emby.Server.Implementations.SyncPlay // Playback synchronization will mainly happen client side _group.IsPaused = false; _group.LastActivity = DateTime.UtcNow.AddMilliseconds( - delay - ); + delay); var command = NewSyncPlayCommand(SendCommandType.Play); SendCommand(session, BroadcastType.AllGroup, command, cancellationToken); @@ -338,8 +337,9 @@ namespace Emby.Server.Implementations.SyncPlay var currentTime = DateTime.UtcNow; var elapsedTime = currentTime - _group.LastActivity; _group.LastActivity = currentTime; + // Seek only if playback actually started - // (a pause request may be issued during the delay added to account for latency) + // Pause request may be issued during the delay added to account for latency _group.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0; var command = NewSyncPlayCommand(SendCommandType.Pause); @@ -444,20 +444,17 @@ namespace Emby.Server.Implementations.SyncPlay { // Client that was buffering is recovering, notifying others to resume _group.LastActivity = currentTime.AddMilliseconds( - delay - ); + delay); var command = NewSyncPlayCommand(SendCommandType.Play); SendCommand(session, BroadcastType.AllExceptCurrentSession, command, cancellationToken); } else { // Client, that was buffering, resumed playback but did not update others in time - delay = _group.GetHighestPing() * 2; - delay = delay < _group.DefaulPing ? _group.DefaulPing : delay; + delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing); _group.LastActivity = currentTime.AddMilliseconds( - delay - ); + delay); var command = NewSyncPlayCommand(SendCommandType.Play); SendCommand(session, BroadcastType.AllGroup, command, cancellationToken); @@ -498,7 +495,7 @@ namespace Emby.Server.Implementations.SyncPlay private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request) { // Collected pings are used to account for network latency when unpausing playback - _group.UpdatePing(session, request.Ping ?? _group.DefaulPing); + _group.UpdatePing(session, request.Ping ?? GroupInfo.DefaultPing); } /// <inheritdoc /> |
