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authorBaronGreenback <jimcartlidge@yahoo.co.uk>2020-10-11 21:30:57 +0100
committerGitHub <noreply@github.com>2020-10-11 21:30:57 +0100
commit0f47b3ec2df94ec68cbdad11fb6c8150239295ea (patch)
tree4997f97563caa2cefa949d2de4d195f7e06b4f12 /Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
parentc41ed13b3dd875498b5784f11250ae7f421d94e2 (diff)
parent2375c35c4a966a469dd97f33deb57b342498b905 (diff)
Merge branch 'master' into Comment4
Diffstat (limited to 'Emby.Server.Implementations/SyncPlay/SyncPlayController.cs')
-rw-r--r--Emby.Server.Implementations/SyncPlay/SyncPlayController.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
index 80b977731..538479512 100644
--- a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
+++ b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs
@@ -301,8 +301,7 @@ namespace Emby.Server.Implementations.SyncPlay
if (_group.IsPaused)
{
// Pick a suitable time that accounts for latency
- var delay = _group.GetHighestPing() * 2;
- delay = delay < _group.DefaultPing ? _group.DefaultPing : delay;
+ var delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing);
// Unpause group and set starting point in future
// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
@@ -452,8 +451,7 @@ namespace Emby.Server.Implementations.SyncPlay
else
{
// Client, that was buffering, resumed playback but did not update others in time
- delay = _group.GetHighestPing() * 2;
- delay = delay < _group.DefaultPing ? _group.DefaultPing : delay;
+ delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing);
_group.LastActivity = currentTime.AddMilliseconds(
delay);
@@ -497,7 +495,7 @@ namespace Emby.Server.Implementations.SyncPlay
private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request)
{
// Collected pings are used to account for network latency when unpausing playback
- _group.UpdatePing(session, request.Ping ?? _group.DefaultPing);
+ _group.UpdatePing(session, request.Ping ?? GroupInfo.DefaultPing);
}
/// <inheritdoc />