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authorClaus Vium <cvium@users.noreply.github.com>2020-12-11 09:57:14 +0100
committerGitHub <noreply@github.com>2020-12-11 09:57:14 +0100
commita57e465de9c34c15fb6981b752bb5ad4121a2ab5 (patch)
treefc1e33aeee0b2fa91d16fdb13394cb25ed57a5e4 /Emby.Server.Implementations/Session/SessionWebSocketListener.cs
parente6ea5a776d22042975b35c16d1ffb886904c2a4b (diff)
parent0825ce687decbe1ad6bbc3b3e796d3763f3c4447 (diff)
Merge pull request #4710 from OancaAndrei/syncplay-fix-session-restore
Restore sessions in SyncPlay groups upon reconnection
Diffstat (limited to 'Emby.Server.Implementations/Session/SessionWebSocketListener.cs')
-rw-r--r--Emby.Server.Implementations/Session/SessionWebSocketListener.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/Session/SessionWebSocketListener.cs b/Emby.Server.Implementations/Session/SessionWebSocketListener.cs
index 169eaefd8..39c369a01 100644
--- a/Emby.Server.Implementations/Session/SessionWebSocketListener.cs
+++ b/Emby.Server.Implementations/Session/SessionWebSocketListener.cs
@@ -133,6 +133,8 @@ namespace Emby.Server.Implementations.Session
var controller = (WebSocketController)controllerInfo.Item1;
controller.AddWebSocket(connection);
+
+ _sessionManager.OnSessionControllerConnected(session);
}
/// <summary>