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| author | Pika <15848969+ThatNerdyPikachu@users.noreply.github.com> | 2020-07-23 18:59:25 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-23 18:59:25 -0400 |
| commit | 3b21abd879c278bdc7d2f02a62eba3a57cb55987 (patch) | |
| tree | f045e94b60f1f8d6eb63bfda957209e110b1d82c /Emby.Server.Implementations/AppBase/ConfigurationHelper.cs | |
| parent | 7aba10eff67151a9f6593e9d3d702f17029b994f (diff) | |
| parent | 845ee21ddce8ed91d8c3c1463d0d7a06bb769635 (diff) | |
Merge branch 'master' into more-track-titles
Diffstat (limited to 'Emby.Server.Implementations/AppBase/ConfigurationHelper.cs')
| -rw-r--r-- | Emby.Server.Implementations/AppBase/ConfigurationHelper.cs | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs index 854d7b4cb..0b681fddf 100644 --- a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs +++ b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs @@ -36,24 +36,22 @@ namespace Emby.Server.Implementations.AppBase configuration = Activator.CreateInstance(type); } - using (var stream = new MemoryStream()) - { - xmlSerializer.SerializeToStream(configuration, stream); - - // Take the object we just got and serialize it back to bytes - var newBytes = stream.ToArray(); + using var stream = new MemoryStream(); + xmlSerializer.SerializeToStream(configuration, stream); - // If the file didn't exist before, or if something has changed, re-save - if (buffer == null || !buffer.SequenceEqual(newBytes)) - { - Directory.CreateDirectory(Path.GetDirectoryName(path)); + // Take the object we just got and serialize it back to bytes + var newBytes = stream.ToArray(); - // Save it after load in case we got new items - File.WriteAllBytes(path, newBytes); - } + // If the file didn't exist before, or if something has changed, re-save + if (buffer == null || !buffer.SequenceEqual(newBytes)) + { + Directory.CreateDirectory(Path.GetDirectoryName(path)); - return configuration; + // Save it after load in case we got new items + File.WriteAllBytes(path, newBytes); } + + return configuration; } } } |
