diff options
| author | Luke Pulverenti <luke.pulverenti@gmail.com> | 2017-08-16 02:43:41 -0400 |
|---|---|---|
| committer | Luke Pulverenti <luke.pulverenti@gmail.com> | 2017-08-16 02:43:41 -0400 |
| commit | bfcd1b520fd79b893e721ba916ae5e1656407d2f (patch) | |
| tree | 6a05119800484435fb384da25c6390054a27c3c3 /Emby.Common.Implementations/Net/SocketFactory.cs | |
| parent | e3531534b85aeaaa3e4aaf462d5e77ea142dc762 (diff) | |
merge common implementations and server implementations
Diffstat (limited to 'Emby.Common.Implementations/Net/SocketFactory.cs')
| -rw-r--r-- | Emby.Common.Implementations/Net/SocketFactory.cs | 297 |
1 files changed, 0 insertions, 297 deletions
diff --git a/Emby.Common.Implementations/Net/SocketFactory.cs b/Emby.Common.Implementations/Net/SocketFactory.cs deleted file mode 100644 index 0a1232a40..000000000 --- a/Emby.Common.Implementations/Net/SocketFactory.cs +++ /dev/null @@ -1,297 +0,0 @@ -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; -using System.Net; -using System.Net.Sockets; -using System.Threading.Tasks; -using Emby.Common.Implementations.Networking; -using MediaBrowser.Model.Logging; -using MediaBrowser.Model.Net; - -namespace Emby.Common.Implementations.Net -{ - public class SocketFactory : ISocketFactory - { - // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS - // Be careful to check any changes compile and work for all platform projects it is shared in. - - // Not entirely happy with this. Would have liked to have done something more generic/reusable, - // but that wasn't really the point so kept to YAGNI principal for now, even if the - // interfaces are a bit ugly, specific and make assumptions. - - private readonly ILogger _logger; - - public SocketFactory(ILogger logger) - { - if (logger == null) - { - throw new ArgumentNullException("logger"); - } - - _logger = logger; - } - - public IAcceptSocket CreateSocket(IpAddressFamily family, MediaBrowser.Model.Net.SocketType socketType, MediaBrowser.Model.Net.ProtocolType protocolType, bool dualMode) - { - try - { - var addressFamily = family == IpAddressFamily.InterNetwork - ? AddressFamily.InterNetwork - : AddressFamily.InterNetworkV6; - - var socket = new Socket(addressFamily, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp); - - if (dualMode) - { - socket.DualMode = true; - } - - return new NetAcceptSocket(socket, _logger, dualMode); - } - catch (SocketException ex) - { - throw new SocketCreateException(ex.SocketErrorCode.ToString(), ex); - } - catch (ArgumentException ex) - { - if (dualMode) - { - // Mono for BSD incorrectly throws ArgumentException instead of SocketException - throw new SocketCreateException("AddressFamilyNotSupported", ex); - } - else - { - throw; - } - } - } - - public ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort) - { - if (remotePort < 0) throw new ArgumentException("remotePort cannot be less than zero.", "remotePort"); - - var addressFamily = remoteAddress.AddressFamily == IpAddressFamily.InterNetwork - ? AddressFamily.InterNetwork - : AddressFamily.InterNetworkV6; - - var retVal = new Socket(addressFamily, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp); - - try - { - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - } - catch (SocketException) - { - // This is not supported on all operating systems (qnap) - } - - try - { - return new UdpSocket(retVal, new IpEndPointInfo(remoteAddress, remotePort)); - } - catch - { - if (retVal != null) - retVal.Dispose(); - - throw; - } - } - - /// <summary> - /// Creates a new UDP acceptSocket and binds it to the specified local port. - /// </summary> - /// <param name="localPort">An integer specifying the local port to bind the acceptSocket to.</param> - public ISocket CreateUdpSocket(int localPort) - { - if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort"); - - var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp); - try - { - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - return new UdpSocket(retVal, localPort, IPAddress.Any); - } - catch - { - if (retVal != null) - retVal.Dispose(); - - throw; - } - } - - public ISocket CreateUdpBroadcastSocket(int localPort) - { - if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort"); - - var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp); - try - { - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1); - - return new UdpSocket(retVal, localPort, IPAddress.Any); - } - catch - { - if (retVal != null) - retVal.Dispose(); - - throw; - } - } - - /// <summary> - /// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port. - /// </summary> - /// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns> - public ISocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort) - { - if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort"); - - var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp); - try - { - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4); - - var localIp = NetworkManager.ToIPAddress(localIpAddress); - - retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIp)); - return new UdpSocket(retVal, localPort, localIp); - } - catch - { - if (retVal != null) - retVal.Dispose(); - - throw; - } - } - - /// <summary> - /// Creates a new UDP acceptSocket that is a member of the specified multicast IP address, and binds it to the specified local port. - /// </summary> - /// <param name="ipAddress">The multicast IP address to make the acceptSocket a member of.</param> - /// <param name="multicastTimeToLive">The multicast time to live value for the acceptSocket.</param> - /// <param name="localPort">The number of the local port to bind to.</param> - /// <returns></returns> - public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort) - { - if (ipAddress == null) throw new ArgumentNullException("ipAddress"); - if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", "ipAddress"); - if (multicastTimeToLive <= 0) throw new ArgumentException("multicastTimeToLive cannot be zero or less.", "multicastTimeToLive"); - if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort"); - - var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp); - - try - { - retVal.ExclusiveAddressUse = false; - //retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true); - retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive); - - var localIp = IPAddress.Any; - - retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), localIp)); - retVal.MulticastLoopback = true; - - return new UdpSocket(retVal, localPort, localIp); - } - catch - { - if (retVal != null) - retVal.Dispose(); - - throw; - } - } - - public Stream CreateNetworkStream(ISocket socket, bool ownsSocket) - { - var netSocket = (UdpSocket)socket; - - return new SocketStream(netSocket.Socket, ownsSocket); - } - } - - public class SocketStream : Stream - { - private readonly Socket _socket; - - public SocketStream(Socket socket, bool ownsSocket) - { - _socket = socket; - } - - public override void Flush() - { - } - - public override bool CanRead - { - get { return true; } - } - public override bool CanSeek - { - get { return false; } - } - public override bool CanWrite - { - get { return true; } - } - public override long Length - { - get { throw new NotImplementedException(); } - } - public override long Position - { - get { throw new NotImplementedException(); } - set { throw new NotImplementedException(); } - } - - public override void Write(byte[] buffer, int offset, int count) - { - _socket.Send(buffer, offset, count, SocketFlags.None); - } - - public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state) - { - return _socket.BeginSend(buffer, offset, count, SocketFlags.None, callback, state); - } - - public override void EndWrite(IAsyncResult asyncResult) - { - _socket.EndSend(asyncResult); - } - - public override void SetLength(long value) - { - throw new NotImplementedException(); - } - - public override long Seek(long offset, SeekOrigin origin) - { - throw new NotImplementedException(); - } - - public override int Read(byte[] buffer, int offset, int count) - { - return _socket.Receive(buffer, offset, count, SocketFlags.None); - } - - public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) - { - return _socket.BeginReceive(buffer, offset, count, SocketFlags.None, callback, state); - } - - public override int EndRead(IAsyncResult asyncResult) - { - return _socket.EndReceive(asyncResult); - } - } - -} |
