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authorLuke Pulverenti <luke.pulverenti@gmail.com>2017-08-16 02:43:41 -0400
committerLuke Pulverenti <luke.pulverenti@gmail.com>2017-08-16 02:43:41 -0400
commitbfcd1b520fd79b893e721ba916ae5e1656407d2f (patch)
tree6a05119800484435fb384da25c6390054a27c3c3 /Emby.Common.Implementations/Net/SocketFactory.cs
parente3531534b85aeaaa3e4aaf462d5e77ea142dc762 (diff)
merge common implementations and server implementations
Diffstat (limited to 'Emby.Common.Implementations/Net/SocketFactory.cs')
-rw-r--r--Emby.Common.Implementations/Net/SocketFactory.cs297
1 files changed, 0 insertions, 297 deletions
diff --git a/Emby.Common.Implementations/Net/SocketFactory.cs b/Emby.Common.Implementations/Net/SocketFactory.cs
deleted file mode 100644
index 0a1232a40..000000000
--- a/Emby.Common.Implementations/Net/SocketFactory.cs
+++ /dev/null
@@ -1,297 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-using System.Net;
-using System.Net.Sockets;
-using System.Threading.Tasks;
-using Emby.Common.Implementations.Networking;
-using MediaBrowser.Model.Logging;
-using MediaBrowser.Model.Net;
-
-namespace Emby.Common.Implementations.Net
-{
- public class SocketFactory : ISocketFactory
- {
- // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
- // Be careful to check any changes compile and work for all platform projects it is shared in.
-
- // Not entirely happy with this. Would have liked to have done something more generic/reusable,
- // but that wasn't really the point so kept to YAGNI principal for now, even if the
- // interfaces are a bit ugly, specific and make assumptions.
-
- private readonly ILogger _logger;
-
- public SocketFactory(ILogger logger)
- {
- if (logger == null)
- {
- throw new ArgumentNullException("logger");
- }
-
- _logger = logger;
- }
-
- public IAcceptSocket CreateSocket(IpAddressFamily family, MediaBrowser.Model.Net.SocketType socketType, MediaBrowser.Model.Net.ProtocolType protocolType, bool dualMode)
- {
- try
- {
- var addressFamily = family == IpAddressFamily.InterNetwork
- ? AddressFamily.InterNetwork
- : AddressFamily.InterNetworkV6;
-
- var socket = new Socket(addressFamily, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp);
-
- if (dualMode)
- {
- socket.DualMode = true;
- }
-
- return new NetAcceptSocket(socket, _logger, dualMode);
- }
- catch (SocketException ex)
- {
- throw new SocketCreateException(ex.SocketErrorCode.ToString(), ex);
- }
- catch (ArgumentException ex)
- {
- if (dualMode)
- {
- // Mono for BSD incorrectly throws ArgumentException instead of SocketException
- throw new SocketCreateException("AddressFamilyNotSupported", ex);
- }
- else
- {
- throw;
- }
- }
- }
-
- public ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort)
- {
- if (remotePort < 0) throw new ArgumentException("remotePort cannot be less than zero.", "remotePort");
-
- var addressFamily = remoteAddress.AddressFamily == IpAddressFamily.InterNetwork
- ? AddressFamily.InterNetwork
- : AddressFamily.InterNetworkV6;
-
- var retVal = new Socket(addressFamily, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp);
-
- try
- {
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- }
- catch (SocketException)
- {
- // This is not supported on all operating systems (qnap)
- }
-
- try
- {
- return new UdpSocket(retVal, new IpEndPointInfo(remoteAddress, remotePort));
- }
- catch
- {
- if (retVal != null)
- retVal.Dispose();
-
- throw;
- }
- }
-
- /// <summary>
- /// Creates a new UDP acceptSocket and binds it to the specified local port.
- /// </summary>
- /// <param name="localPort">An integer specifying the local port to bind the acceptSocket to.</param>
- public ISocket CreateUdpSocket(int localPort)
- {
- if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
-
- var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
- try
- {
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- return new UdpSocket(retVal, localPort, IPAddress.Any);
- }
- catch
- {
- if (retVal != null)
- retVal.Dispose();
-
- throw;
- }
- }
-
- public ISocket CreateUdpBroadcastSocket(int localPort)
- {
- if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
-
- var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
- try
- {
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
-
- return new UdpSocket(retVal, localPort, IPAddress.Any);
- }
- catch
- {
- if (retVal != null)
- retVal.Dispose();
-
- throw;
- }
- }
-
- /// <summary>
- /// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
- /// </summary>
- /// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns>
- public ISocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
- {
- if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
-
- var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
- try
- {
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
-
- var localIp = NetworkManager.ToIPAddress(localIpAddress);
-
- retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIp));
- return new UdpSocket(retVal, localPort, localIp);
- }
- catch
- {
- if (retVal != null)
- retVal.Dispose();
-
- throw;
- }
- }
-
- /// <summary>
- /// Creates a new UDP acceptSocket that is a member of the specified multicast IP address, and binds it to the specified local port.
- /// </summary>
- /// <param name="ipAddress">The multicast IP address to make the acceptSocket a member of.</param>
- /// <param name="multicastTimeToLive">The multicast time to live value for the acceptSocket.</param>
- /// <param name="localPort">The number of the local port to bind to.</param>
- /// <returns></returns>
- public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
- {
- if (ipAddress == null) throw new ArgumentNullException("ipAddress");
- if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", "ipAddress");
- if (multicastTimeToLive <= 0) throw new ArgumentException("multicastTimeToLive cannot be zero or less.", "multicastTimeToLive");
- if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
-
- var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
-
- try
- {
- retVal.ExclusiveAddressUse = false;
- //retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
- retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
-
- var localIp = IPAddress.Any;
-
- retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), localIp));
- retVal.MulticastLoopback = true;
-
- return new UdpSocket(retVal, localPort, localIp);
- }
- catch
- {
- if (retVal != null)
- retVal.Dispose();
-
- throw;
- }
- }
-
- public Stream CreateNetworkStream(ISocket socket, bool ownsSocket)
- {
- var netSocket = (UdpSocket)socket;
-
- return new SocketStream(netSocket.Socket, ownsSocket);
- }
- }
-
- public class SocketStream : Stream
- {
- private readonly Socket _socket;
-
- public SocketStream(Socket socket, bool ownsSocket)
- {
- _socket = socket;
- }
-
- public override void Flush()
- {
- }
-
- public override bool CanRead
- {
- get { return true; }
- }
- public override bool CanSeek
- {
- get { return false; }
- }
- public override bool CanWrite
- {
- get { return true; }
- }
- public override long Length
- {
- get { throw new NotImplementedException(); }
- }
- public override long Position
- {
- get { throw new NotImplementedException(); }
- set { throw new NotImplementedException(); }
- }
-
- public override void Write(byte[] buffer, int offset, int count)
- {
- _socket.Send(buffer, offset, count, SocketFlags.None);
- }
-
- public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
- {
- return _socket.BeginSend(buffer, offset, count, SocketFlags.None, callback, state);
- }
-
- public override void EndWrite(IAsyncResult asyncResult)
- {
- _socket.EndSend(asyncResult);
- }
-
- public override void SetLength(long value)
- {
- throw new NotImplementedException();
- }
-
- public override long Seek(long offset, SeekOrigin origin)
- {
- throw new NotImplementedException();
- }
-
- public override int Read(byte[] buffer, int offset, int count)
- {
- return _socket.Receive(buffer, offset, count, SocketFlags.None);
- }
-
- public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
- {
- return _socket.BeginReceive(buffer, offset, count, SocketFlags.None, callback, state);
- }
-
- public override int EndRead(IAsyncResult asyncResult)
- {
- return _socket.EndReceive(asyncResult);
- }
- }
-
-}